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NVIDIA AGEIA PhysX Acquisition Interview
Yesterday we had a chance to discuss the details of the AGEIA acquisition with NVIDIA PR head Derek Perez. Why did NVIDIA decide to purchase AGEIA and what kind of future products can we expect from the company? All these questions and more are asked inside!
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Gothic 3 Interview
With Gothic 3 due for release in the US later this year, JCal sits down with Aspyr Media's Blaine Christine to chat about the game. See what features are in store for this RPG
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E3 2007 Revamp: Industry Comments
JCal hits up developers, marketing folk and publishers, from Scott Miller and Tom Ohle through to Feargus Urquhart, to get their comments on the E3 changes coming next year. We get everything from sadness about the booth babes to theories about how America's current troubles are affecting the biggest electronic game show in the world.
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Star Trek Legacy Interview
JCal talks to Dr. Ian Lane Davis of Mad Doc Software about their upcoming epic tactical RTS, Star Trek Legacy.
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Half-Life 2: Episode One Interview
Valve' Doug Lombardi tells us at FiringSquad why their first chapter in their episodic first person shooter will be worth the $20.
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Jeremy Soule Interview & PLAY!
Game music composer Jeremy Soule talks about his work on the best selling Bethesda Softworks RPG, and producer Jason Michael Paul talks about the game music concert series where Soule's music for Oblivion will be presented live.
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Vicious Engine Interview
FiringSquad chats with president Eric Peterson as he talks about their video-PC game graphic engine they are now offering to third party developers.
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Enemy Territory: Quake Wars Interview
Today we discuss the class design, reason for including vehicles, the number of maps and planned support for Enemy Territory: Quake Wars with Splash Damage founder and lead designer, Paul Wedgwood.
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Gods and Heroes Interview
JCal continues his interview feeding frenzy by targeting Perpetual Entertainment and their Rome-themed MMO, Gods and Heroes. He also comes away with a fat bite of 36 new screenshots.
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Armed Assault Interview
Bohemia Interactive's Paul R. Statham talks to us about their long awaited military action game and their follow up to Operation Flashpoint.
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| Latest Features
>> Interviews
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NVIDIA AGEIA PhysX Acquisition Interview
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Feb 04, 08 |
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Gothic 3 Interview
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Comments |
Oct 06, 06 |
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E3 2007 Revamp: Industry Comments
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Comments |
Aug 01, 06 |
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Star Trek Legacy Interview
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Comments |
Jun 08, 06 |
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Half-Life 2: Episode One Interview
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Comments |
May 31, 06 |
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Jeremy Soule Interview & PLAY!
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Comments |
May 22, 06 |
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Vicious Engine Interview
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Comments |
May 04, 06 |
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Enemy Territory: Quake Wars Interview
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Comments |
May 02, 06 |
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Gods and Heroes Interview
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Comments |
May 02, 06 |
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Armed Assault Interview
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Comments |
Apr 28, 06 |
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Rise and Fall: Civilizations at War Interview
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Apr 27, 06 |
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Demons of Mercy Interview
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Apr 18, 06 |
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Turtle Rock Studios Interview
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Apr 13, 06 |
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Silent Hill Movie Interview
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Apr 11, 06 |
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Elder Scrolls IV: Oblivion Interview
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Mar 31, 06 |
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| Interviews |
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3D Realms Interview
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Mar 21, 06 |
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3dfx CEO Interview: Dr. Alex Leupp
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Nov 24, 99 |
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3dfx GigaPixel Interview
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Mar 31, 00 |
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3dfx Interview
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Dec 20, 00 |
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3dfx Interview 2/14
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Feb 14, 00 |
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3dfx VSA-100 Interview
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Dec 08, 99 |
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A conversation with ATI's Paul Ayscough
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Feb 17, 05 |
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ABIT ATI Graphics Interview
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Feb 02, 04 |
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Alex St. John Interview
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Mar 07, 00 |
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AMD Henri Richard Interview Part 2
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Dec 22, 03 |
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An Interview with AMD's Henri Richard
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Dec 19, 03 |
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An Interview with NVIDIA's David Kirk
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Sep 29, 03 |
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Armed Assault Interview
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Comments |
Apr 28, 06 |
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ATI's Take On Physics
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Mar 23, 06 |
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Bigfoot Networks Interview
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Comments |
Mar 21, 06 |
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Bitboys Interview 02/01
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Feb 01, 00 |
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CryTek Far Cry Interview
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Jul 04, 04 |
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Demons of Mercy Interview
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Comments |
Apr 18, 06 |
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Diamond Interview: MX400 Preview
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Oct 04, 99 |
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Diamond V770 & Stealth 3 Interview
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May 04, 99 |
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E3 2007 Revamp: Industry Comments
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Comments |
Aug 01, 06 |
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Elder Scrolls IV: Oblivion Interview
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Comments |
Mar 31, 06 |
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Enemy Territory: Quake Wars Interview
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Comments |
May 02, 06 |
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Epic Games Mark Rein Interview
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Comments |
Mar 21, 06 |
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Fire and Darkness Preview & Interview
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Apr 25, 99 |
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Gamebryo Graphics Engine Interview
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Mar 20, 06 |
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GarageGames Interview
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Mar 21, 06 |
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Gas Powered Games Supreme Commander Interview
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Mar 22, 06 |
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GDC 2006 Interview
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Mar 19, 06 |
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Gearbox Software Interview
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Mar 24, 06 |
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Gods and Heroes Interview
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Comments |
May 02, 06 |
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Gooseman Counter-Strike Interview
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Jan 25, 01 |
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Gothic 3 Interview
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Comments |
Oct 06, 06 |
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Half-Life 2: Episode One Interview
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Comments |
May 31, 06 |
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Havok FX Interview
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Mar 20, 06 |
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Inside Xbox 360's Graphics
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Comments |
May 19, 05 |
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Interview with ATI's Dave Orton
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Comments |
Nov 26, 03 |
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Interview with Bob Earl
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Jul 02, 02 |
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Jeremy Soule Interview & PLAY!
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May 22, 06 |
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John Carmack Interview
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Feb 09, 00 |
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John Carmack Interview Part 2
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Feb 10, 00 |
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Junction Point Studios Interview
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Mar 20, 06 |
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Kingdom Under Fire Interview
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Aug 06, 00 |
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Neverwinter Nights Interview
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May 21, 02 |
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Novint Falcon Interview
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Comments |
Mar 22, 06 |
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NVIDIA 3dfx Transaction Interview
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Dec 15, 00 |
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NVIDIA AGEIA PhysX Acquisition Interview
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Comments |
Feb 04, 08 |
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NVIDIA Brian Burke Interview
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Nov 04, 00 |
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NVIDIA Interview
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Nov 29, 01 |
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Nvidia Quadro Interview
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Nov 04, 99 |
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Prey Interview
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Mar 30, 06 |
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Richard Garriott Interview
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Mar 21, 06 |
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Rise and Fall: Civilizations at War Interview
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Apr 27, 06 |
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Secret Lair Studios Interview
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Mar 30, 06 |
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Silent Hill Movie Interview
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Apr 11, 06 |
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Sony Online Entertainment Interview
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Mar 27, 06 |
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Star Trek Legacy Interview
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Jun 08, 06 |
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Stardock Interview
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Mar 24, 06 |
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Tim Sweeney 64-bit Interview
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Apr 22, 03 |
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Tribes 2 Interview
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Nov 02, 00 |
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Turtle Rock Studios Interview
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Apr 13, 06 |
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UT2K3 Community Interviews
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Oct 29, 02 |
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Valve Half-Life 2: Episode One Interview
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Comments |
Mar 21, 06 |
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Vicious Engine Interview
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Comments |
May 04, 06 |
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X-Men: The Official Game Interview
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Mar 27, 06 |
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