FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Features : Articles : EA Buys BioWare: Insider Views
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Grand Theft Auto V August 2012 Screenshots [12] (0)

Blow That S#!t Up! (8) by Synchronous Failure
HOW I CRANK THAT S#!T UP!! (4) by nvidia4life
[FX] 3-Screen Effect - Guide (part-3) (0) by nGAGE
[FX] 3-Screen Effect - Guide (part-1) (0) by nGAGE
My First Entry For Crank That S#!T Up! (2) by deathknight.92
My crank that S#!t Up entry! (13) by zin_onos
ENTRY FOR CONTEST (4) by Alexander470
Crank that SH#!t Up Contest Entry (10) by Boltshot
CRANG That S#!T Up! (15) by ElwinRansom
My Entry for the Crank that SH#!T Up Contest (12) by TheGamesHD

More Blogs >>




EA Buys BioWare: Insider Views
October 11, 2007   Jakub Wojnarowicz > [View My Other Articles]
Product Info | User Reviews | Article Images | Image Gallery | Comments | Forum Thread
Introduction

Elevation Partners, a huge investment company that counts notables such as Bono among its financiers, bought BioWare and Pandemic Studios two years ago. BioWare Pandemic, as it became known, sold Elevation Partners on the idea that these two independent development houses would be able to take on the publishers and dictate terms like id Software, or to a lesser extent Epic Studios can.

A key figure at Elevation Partners was John Riccitiello, a former Electronic Arts COO who left to co-found the investment giant, and quickly spearheaded the acquisition of the aforementioned BioWare-Pandemic. Earlier this year, John returned to EA as a CEO. What has apparently been brewing since then is his desire to acquire BioWare-Pandemic for the world’s largest game publisher. Today, after weeks or even months of negotiation, the deal was announced.

At 2PM mountain time, the staff of BioWare in Edmonton, Canada, and Austin, Texas, were summoned for a company meeting. The staff, viewing each other on video conference screens, were told that as this meeting was going on an announcement was being made of the sale of BioWare-Pandemic to Electronic Arts. Elevation Partners, which had bought into the vision of a super developer dictating terms to publishers, saw John Riccitiello drive up with a dump truck of money – three quarters of a billion dollars, most of it in cash – right up to their doors. While there was an opportunity for a potentially glorious if uncertain future as owners of a giant independent game studio, Elevation Partners saw the bird in hand and decided to enjoy the almost 100% return on investment over two years, depreciation of the American dollar notwithstanding.

The meeting continued, with most consequences, the reasoning behind the buyout and the positives being spelled out for the BioWare staff as they remained mostly silent and attentive. Employees of independent game developers don’t work at independent game developers because they like conglomerates like Electronic Arts. This is doubly true in the case of BioWare Austin, where at least a third of the staff is ex-EA. The average gamer, if he could sit down with the average game industry employee, would be surprised to see how much similarity of opinion there is about certain game publishers and their practices.

The company line is no doubt something like “BioWare is thrilled at the opportunity to work with the world’s leading game developer. We have been looking forward to blah blah blah”. A dose of reality can be found by hanging out the BioWare offices and overhearing some honest and refreshing opinions. While this precludes me from naming names, I do live in Edmonton and if there’s one thing I know, it’s where the BioWare offices are.

    So what was the reaction? Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» [FX] 3-Screen Effect - Guide (part-2) (0)
by nGAGE (98) Talk with this user on their Shout Box (My other blogs) Posted 33 months ago


 Hottest Topics
Two new GRID 2 gameplay trailers speeding your way (1)
Minecraft PC sales surpass the 8 million mark (0)
New Grand Theft Auto 5 trailer debuts main characters (0)
Crysis 3 'The Fields' campaign gameplay trailer (0)
New Far Cry 3 trailer focuses on co-op campaign (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2013 FS Media, Inc. All Rights Reserved