FiringSquad: The original Silent Hill had a man as the main character who looked for his missing daughter. Why did you decide to switch the main character to a woman for the film?
Roger Avary: We felt that there was a deeper emotional resonance from a mother- daughter relationship. Also, we were always drawing generational analogies, and the theme of doubles from past and future were more appropriate to the exploration we wished to undertake.
FiringSquad: The Silent Hill games are more psychologically scary than, say, the Resident Evil titles. How hard is it to come up with a storyline that keeps that kind of attitude that the games have?
Roger Avary: The games already had a rich tapestry of frightening psychological imagery for us to draw from. We just cherry picked what we felt would best serve the spirit of the games. For the most part we were very true to the details of the game, but most of all we were true to the spirit.
FiringSquad: Are there any overt themes that you wanted to explore while writing the Silent Hill screenplay?
Roger Avary: Christophe doesn't ever explore any single theme. He approaches as many themes as he can stuff into the work -- and at the same time make an audience accessible picture.
FiringSquad: What was it like working with Christophe Gans on the film and how much input did you have on the movie once it started production?
Roger Avary: Christophe is like a brother to me, and I was invited to be as involved as I wanted to be. As it were, he had a very clear idea of what he wanted to make, and it was just up to me to just transcribe the thoughts in his head. As it's very fun to hang out with Christophe, the writing experience was fun as well. I'm at the stage in my career that I don't do ANYTHING if it isn't going to be fun, so I'm cautious about who I work with. Christophe is one of those fellows.
FiringSquad: There is some major acting talent for the Silent Hill movie. Do you know of any trepidation they had on taking on roles in a video game adaptation?
Roger Avary: To be honest I'm not sure. I can imagine that the parents of the little girl who played Sharon (Jodelle Ferland) might have had trepidation -- but I never met them. If I do meet them, I'll probably apologize for traumatizing their child.
FiringSquad: Overall are you happy with the final result and do you think fans of the games will enjoy the movie?
Roger Avary: I hope the fans love it. I have been a little concerned with the build up. I mean, some people make it seem like the future
of game to film adaptations rests on the success of Silent Hill.
When there's so much expectation to nail something that so many hold
beloved -- well, you can imagine the anxiety. I'd like the movie to
be judged by the fans as a movie. Cinema is a passive experience,
and the interactivity of a game is an entirely different experience,
with its own strengths and weaknesses. The gamers need to remember
that they give up control in a movie theater, "we control the
vertical..."
FiringSquad: Now that you have adapted Silent Hill, what other video and PC games would you like to adapt to movies?
Roger Avary: I'm currently adapting a game into a script for myself to direct. I'm not talking about it yet, but it's for Atari -- so you can imagine that it's like a dream for me.
FiringSquad: Finally is there anything else you wish to say about the Silent Hill movie?
Roger Avary: Actually, I'm about ready to go silent myself. It is, as they say, golden.
Elemental: Fallen Enchantress Preview Elemental: Fallen Enchantress is a standalone expansion pack and follow-up to developer Stardock's previous game in the series, subtitled War of Magic. That 4X strategy game was highly-anticipated and slated to compete with games such as Sid Meier's Civilization V for your turn-based strategy play-time, but was released in an incredibly broken and unfinished state that it never fully recovered from. Lead designer Brad Wardell apologized profusely to fans and set out with his team to go back to the drawing board and try again.
Almost two years later, the result of that proverbial mulligan is currently undergoing closed beta testing. In today's article, Will reports his thoughts on how Fallen Enchantress is shaping up, and will tell you whether or not you should be keeping an eye on it as it nears release later this year.
The Elder Scrolls Online Details Leak - Should Fans Be Excited? The Elder Scrolls Online, long rumored to be in development, was officially announced yesterday. Still in development at Zenimax Online Studios, this MMO aims to combine traditional genre mechanics with the spirit and sensibilities, not to mention setting and lore, of the immensely popular series of single-player RPGs. Though the game is set for a full unveiling in the next issue of Game Informer magazine, what appears to be the entire cover story article has been leaked to the interwebs already. In today's article, you'll find summary and analysis of all the alleged details, as well as feast your eyes on the very first screenshots and concept art from the game. Of course, the burning question now is, should you be excited?
ANNO 2070 Review
The year is 2070. The majority of life on Earth was devastated when global sea levels surged after the melting of the polar ice caps. Swaths of previously habitable land are now deep underwater, and sovereign nations are a relic of the past. But there is still hope...
This city-building RTS/simulation game from Ubisoft tasks you with re-colonizing what little land areas are left on the planet following a global warming apocalypse. Does it have what it takes to be worthy of your time and money, or should it be cast out to sea with the rest of civilization? Find out in today's review!
Hear that? It's the sound of the largest computer chip manufacturer in the world churning out new processors to power your gaming rig. This week, Intel is launching their next generation of Core CPUs, code-named Ivy Bridge. Like last year's Sandy Bridge chips, they're low-power, quad-core powerhouses that also feature integrated graphics processors. Want to find out more? Maybe check out a whole bunch of performance benchmarks on both the CPU and graphics sides of things? Well you can, in today's review!
Intel Z77 Chipset & DZ77GA-70K Motherboard Overview
Looking forward to those new Ivy Bridge CPUs? In anticipation of their release later this month, Intel has already unveiled the new Series 7 chipsets designed especially to take advantage of what will be the 3rd-generation of Core processors. In today's article, we take a look at the architecture of the enthusiast variant, the Z77, and how it's used in the Intel Desktop Extreme DZ77GA-70K motherboard. Even if you're not particularly interested in the motherboard itself, you'll probably want to see some of the new features that come along with it, so read on!
Mass Effect 3 PC Review
This latest release from EA/BioWare is the final entry in their trilogy of sci-fi action RPGs, putting you in a dire situation: rally the troops to save Earth at all costs. There was a lot of hype surrounding the final act of what has been a vast and highly-customizable story-telling experience, and the reception among many hardcore fans has been less than stellar. Even people that haven't played the game have probably heard about all the nerd rage going on over Mass Effect 3's ending...
If you want to cut through all the crap and find out whether or not the rest of ME3 is worth playing, come check out Will's spoiler-free take on the first blockbuster game release of 2012.
Batman: Arkham City PC Review Batman: Arkham City is the sequel to 2009’s smash-hit action game Batman: Arkham Asylum. As the name suggests, you will be reprising your role as the Caped Crusader and going against an even larger 'prison' filled with Gotham's criminals and villains. A textbook example on how to do a proper sequel, Arkham City takes what worked in the original, excised or improved upon what didn’t, and elevated everything to an even greater scope. The PC version suffered from a few months of delay, but in that time, Rocksteady worked closely to NVIDIA to implement some familiar technologies from the last game, such as PhysX and 3D Vision, along with new DirectX 11 optimizations. But how well was the whole package executed? Read on to find out!
Saints Row: The Third PC Review Saints Row is one of most unique series of games to build upon the open-world action template forged by Grand Theft Auto, and has met with plenty of critical and commercial success since it began on consoles back in 2006. This latest iteration, titled Saints Row: The Third promises the most outlandish fun and freedom of customization of them all, and in a much more PC-friendly package than its predecessor. Does it live up to those expectations and, more importantly, is it worth the price of admission? Find out in Will's latest review!
The Elder Scrolls V: Skyrim PC Review The Elder Scrolls V: Skyrim is Bethesda Softworks’ latest offering in their series of epic fantasy RPGs, as well as one of the most highly-anticipated PC titles of 2011. As the Dovahkiin, or Dragonborn, prepare to take the fight to the mythical beasts that have returned to the realm after centuries of slumber, all the while exploring a huge and highly-detailed open world.
The PC version of the game promises enhanced graphical fidelity, standard RPG trimmings such as hotkeys and quick-save, as well as unbridled mod support, something we’ll all be thankful for once they release that SDK. Skyrim has already sold millions of copies and set records for play-time on Steam... Find out why in today's review, which happens to be one of the biggest and most in-depth articles on the subject out there!
L.A. Noire Complete Edition PC Review L.A. Noire, as the name clearly states, is a video game built on the tropes of one of the greatest periods of American cinema: film noir. Developed by the now defunct Australian developer Team Bondi and published by Rockstar Games, this title has been out on consoles for a full six months before finally making its way to the PC. This “Complete Edition” of the game features improved graphics, keyboard/mouse controls, and every bit of previously-released DLC for free. But was it truly worth the wait? Read on and find out!