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Paradox Entertainment has been making real-time strategy games that are based around true strategy, rather than mere tactics or zergling hordes. Different, unique, often misunderstood and without exception buggy, they've found a niche market. Hearts of Iron 2 is not in that niche. It is different and unique, but it's the best World War II strategy game ever, and it certainly isn't buggy (though not perfect). It melds strategic and tactical depth with history and the realistic limitations of the nations involved - as they starve for resources, rush desperately along varying paths in the technology tables and desperately try to avoid losing armies to encirclements as they watch their manpower drop day by day.
Re-designed user interface enhancing the player experience as well as deepening the gameplay.
Detailed diplomacy and production systems with help functions to avoid micromanagement.
"Movement-is-attack" combat system making warfare more realistic.
Mission-based Air and Naval system, giving options for logistical strikes and targeted bombing.
New political system with possibilities to change the political base of your country during the war.
15 battle scenarios optimized for an evening or two for gaming. Historical scenarios like Case White, Operation Barbarossa and many more.
Co-operative multiplayer, enabling players to share the same country while playing.
Win 98/ME/2000/XP PIII 800MHz 128MB RAM 1GB HDD space 4mb Video Card DX compatible, DX9.0 incoluded
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