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FiringSquad Summary:
Grand Theft Auto: Vice City may be at home on the PS2, but it’s found a nice place to crash for a while on the PC. The port recreates everything about the console original aside from the DualShock vibrations—is anyone ever going to start supporting the Logitech Rumblepad?—and adds higher-res graphics, mouse control, a few more character models, and brighter colors. After you see the cotton-candy glow of the neon signs on Ocean Boulevard, you won’t want to go back to your PS2. Best of all, Vice City isn’t quite what we expect from a PC game today. It doesn’t fit neatly into any genre, so a freshness factor makes gunning down cops and knocking over banks seem even more innovative and new. A lot of bodies have been stacked up in PC action games before, but they've never been counted quite like this, with so much mob-flick elan and fanfare for the common criminal.
Description:Welcome to Vice City. Welcome to the 1980s.
Having just made it back onto the streets of Liberty City after a long stretch in maximum security, Tommy Vercetti is sent to Vice City by his old boss, Sonny Forelli. They were understandably nervous about his re-appearance in Liberty City, so a trip down south seemed like a good idea. But all does not go smoothly upon his arrival in the glamorous, hedonistic metropolis of Vice City. He's set up and is left with no money and no merchandise. Sonny wants his money back, but the biker gangs, Cuban gangsters, and corrupt politicians stand in his way. Most of Vice City seems to want Tommy dead. His only answer is to fight back and take over the city himself
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