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Nuclear Dawn InterWave Studios Interview
After years of hard work, Dutch indie developer InterWave Studios is preparing to release their first commercial project, Nuclear Dawn. It’s a Source engine-based FPS/RTS that will aim to deliver the best of both genres, without compromising the experience of either one, when it’s released next month. In today’s interview with General Manager Igor Raffaele, you’ll read about the game and how it manages to blur the line between shooter and strategy, the tough decisions a small studio has to make in managing their resources, and the role Valve plays in making indie games flourish on the PC, among other things. Enjoy!
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Interstellar Marines, Zero Point Software Interview
Zero Point Software, an independent developer located in Denmark, is spearheading what they call the "AAA Indie" movement with their trilogy of sci-fi shooter games, Interstellar Marines. Planned features include a high level of realism and immersion, persistent character progression, a compelling, believable storyline, and non-linear gameplay with a focus on cooperative action throughout. As technically impressive as it is ambitious, IM actually runs on the Unity engine, which can be loaded from within your web browser! In today's exclusive feature, game director Kim Haar-Jørgensen and producer Kenneth Ellegaard Anderson answer questions about the game, their development philosophy, and what they have in store for their fans in the near future. Read on!
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Elemental: War of Magic Brad Wardell Interview
Elemental: War of Magic is an unabashedly deep and complex PC exclusive, made by gamers for gamers, that melds the turn-based strategy and role-playing genres. It could only come from Stardock, a company small enough to take risks and innovate, but big enough that it can secure its own distribution and make those ambitions a reality. We were able to have a lengthy, in-depth chat with their fearless leader about Elemental, as well as the state of the gaming industry and Stardock’s role in it, so grab a beverage and read on!
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Warhammer: Mark of Chaos Interview
We get a ton of details on this Games Workshop based fantasy RTS title from chatting with Namco producer Chris Wren.
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Torque X Interview
FiringSquad talks with Mark Frohnmayer of Garage Games about their Torque X engine and utilities, and how they mesh with Microsoft's XNA Games Studio Express.
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Marvel: Ultimate Alliance Interview
JCal sits down with the developers of Marvel: Ultimate Alliance and gives us 36 action-packed screenshots of your favorite superheroes (and villains). Check it out in today's interview!
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Sins of a Solar Empire Interview
Ever get tired of hearing about the same-old games? Come to FiringSquad! JCal has yet another interview with a small-time developer pushing a great game out the door.
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TimeShift Interview
JCal digs in and sucks answers out the TimeShift developers, including their view on the Atari/Vivendi publisher swap.
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CellFactor: Revolution Interview
An impressive tech demo for AGEIA's physics card is now being developed into a full game. JCal goes one-on-one with the lead designer of Artificial Studios to talk about their upcoming title.
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War Front: Turning Point Interview
JCal hits up the War Front: Turning Point developers for an interview and a massive collection of screenshots. Check out these high-res babies inside!
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| Latest Games
>> Interviews
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Nuclear Dawn InterWave Studios Interview
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Aug 24, 11 |
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Interstellar Marines, Zero Point Software Interview
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Mar 12, 11 |
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Elemental: War of Magic Brad Wardell Interview
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Aug 16, 10 |
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Warhammer: Mark of Chaos Interview
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Oct 13, 06 |
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Torque X Interview
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Aug 29, 06 |
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Marvel: Ultimate Alliance Interview
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Aug 22, 06 |
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Sins of a Solar Empire Interview
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Aug 21, 06 |
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TimeShift Interview
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Aug 16, 06 |
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CellFactor: Revolution Interview
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Aug 13, 06 |
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War Front: Turning Point Interview
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Aug 02, 06 |
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Neverwinter Nights 2 Interview
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Jul 30, 06 |
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EVE Online Interview
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Jul 03, 06 |
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NecrovisioN Interview
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Jun 30, 06 |
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Savage 2 Interview
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Jun 28, 06 |
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Fury Interview
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Jun 27, 06 |
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| Interviews |
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Activision Pre-E3 2004
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May 10, 04 |
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America's Army Interview
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Jun 21, 06 |
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BioWare Interview with Ray and Greg
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Feb 26, 04 |
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BioWare Pre-E3 Interview
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Apr 10, 06 |
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CellFactor: Revolution Interview
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Aug 13, 06 |
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Darkwatch interview with Rory Mcguire
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Jan 21, 04 |
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Elemental: War of Magic Brad Wardell Interview
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Aug 16, 10 |
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EVE Online Interview
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Jul 03, 06 |
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Fury Interview
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Jun 27, 06 |
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Galactic Civilizations 2 Interview
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Mar 02, 05 |
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Interstellar Marines, Zero Point Software Interview
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Mar 12, 11 |
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Interview & Concept Art Double Feature
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Jan 09, 04 |
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Marvel: Ultimate Alliance Interview
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Comments |
Aug 22, 06 |
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NecrovisioN Interview
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Comments |
Jun 30, 06 |
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Neverwinter Nights 2 Interview
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Comments |
Jul 30, 06 |
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Nuclear Dawn InterWave Studios Interview
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Aug 24, 11 |
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Rise of Nations Interview
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Apr 09, 03 |
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Savage 2 Interview
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Jun 28, 06 |
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Sins of a Solar Empire Interview
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Aug 21, 06 |
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STALKER Interview
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Jun 23, 06 |
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Take Command: 2nd Manassas Interview
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Apr 14, 06 |
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TimeShift Interview
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Aug 16, 06 |
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Top 10 PC Games
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Feb 23, 04 |
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Top 10 People's Choice
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Mar 04, 04 |
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Torque X Interview
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Aug 29, 06 |
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War Front: Turning Point Interview
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Aug 02, 06 |
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Warhammer: Mark of Chaos Interview
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Oct 13, 06 |
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Xbox 360: Launch titles roundup
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Dec 27, 05 |
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Xfire Overview
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Feb 05, 04 |
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