FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : First Person Shooter : Descent 3 Preview
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
The Elder Scrolls Online Leaked Screenshots and Concept Art [21] (0)

Whoz's Cranking that S#!T (13) by whozthisguy
My First Video (3) by Stryker
My Entry for the Crank that SH#!T Up Contest (12) by TheGamesHD
Crank THIS sH!t up! - 3DforREAL (71) by nGAGE
Crank That PhysX UP! (10) by mohawkade
[FX] 3-Screen Effect - Guide (part-1) (0) by nGAGE
My crank that S#!t Up entry! (13) by zin_onos
[Entry] Crank That S#!t Up Video Contest (5) by Animehero
My Crank That Sh#!t Up! entry :D (3) by chipmunk995
CRANG That S#!T Up! (15) by ElwinRansom

More Blogs >>




Descent 3 Preview
March 12, 1999   Bob CalBear Colayco > [View My Other Articles]
Product Info | User Reviews | Article Images | Image Gallery | Comments | Forum Thread
Graphics

Two Engines

So does the latest installment in the series push the envelope at all? Most definitely. In fact, the most amazing technical feat of Descent 3 is one that many users will take for granted and never even notice. What is it? Descent 3 will be the first 3D FPS action game to utilize two entirely different graphics engines. One is used to render the outdoor levels and one will render the indoor scenes. In the first Descent, you were restricted to the insides of the various mines, for close quarters fighting. A recent Descent game, called Freespace, was set in outer space for completely free movement. Descent 3 will meld two engines together in a seamless fashion. Fly from inside to outside, or outside to inside and you won't notice a thing. No hesitation, hiccups, or lag.

Max at fence
Notice the scorch marks in the floors and ceilings

Now, doing the indoor/outdoor thing might seem trivial, particularly if they've seen how smoothly Tribes can render indoor and then vast outdoor scenes. However, it seems that the Descent 3 team chose this solution because they can optimize the graphics differently for the different areas. The outdoor engine features a more true flight sim feel, with factors such as wind and precipitation affecting your control You'll also be treated to tesselation - the ability to scale detail on an object depending on processor load and distance from the player. This technology helps prevent jumpiness and laggy gameplay.

Max at fence
Same pic with the headlight on. Stillshot doesn't
do this justice. You have to see it in motion.

The indoor engine features gorgeous lighting effects. You'll notice glare off shiny objects, such as your own cockpit. In the screenshots throughout this preview, try and spot the subtle glare effects just to the left and right of center. These represent the glare that you'd find on the curved glass of your ship's cockpit. You'll also notice that lighting along objects gives a smooth gradient for more realistic and less blocky appearance. Turning on your headlights (yes, your ship has headlights) will demonstrate the effect. It all comes together to make Descent 3 one of the prettier 3D games available.

Back! Page 1     How do you move the boat? Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» My crank that S#!T up entry (9)
by iamcj (7) Talk with this user on their Shout Box (My other blogs) Posted 34 months ago


 Latest Headlines
South Park: The Stick of Truth VGA gameplay trailer (0)
New Hawken cinematic trailer heralds an open beta (0)
BioShock: Infinite VGA 2012 gameplay trailer (0)
New SimCity trailer highlights Multi-City gameplay (0)
Tomb Raider reboot gets new gameplay trailer (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
F-16 Cockpits have a seamless, bubble shape to maximize visibility and reduce glare.

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2013 FS Media, Inc. All Rights Reserved