FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Games : Action : Medal of Honor: Airborne Interview
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
Medieval 2: Total War Review Screenshots [62] (3)


When I get that feelin' I need OveerrrHEALin' (0) by phatphrog
Desperation (0) by stalker_loner
Round 2 Rules! (20) by FS-Lyle
UT3 anyone ;0 (0) by DEsanitE
Headache?!? (0) by jetstar503
Don't Shoot! (0) by L10nhardt
Civilization IV Review for contest (9) by Joluha
Do the Robot! (0) by culeXor
Unreal tournament 2004 o.o (0) by boboboob
S.T.A.L.K.E.R Screenshot - An Artistic Touch (1) by sushrukh

More Blogs >>




Medal of Honor: Airborne Interview
August 15, 2007   John JCal Callaham > [View My Other Articles]
Product Info | +User Review | Article Images(70) | Image Gallery | Comments | Forum Thread
Medal of Honor Airborne Interview (con't)

FiringSquad: What other unique features will Medal of Honor: Airborne have?

Rex Dickson: We’ve already talked about weapon customization and non-linear game play, which are aspects that really set Airborne apart. In addition to that we have: start anywhere, procedural AI system, user defined weapon load outs, parachuting in multiplayer, procedural kinetic death system, vertical level design, kick grenade, drop kick on landing, skill drops, and much more.

FiringSquad: Why was the decision made to use the Unreal Engine 3 for the game and how hard was it to modify it for the game's features?

Rex Dickson: The decision to go with Unreal was made based on the development team determining that it was the best fit for the game we were trying to make. We had a number of developers on the team with prior experience using the Unreal Engine. This got us off to a quick start and it didn’t take us long to get our work flow pipelines established. One of the great strengths of the Unreal Engine is how versatile and adaptable it is. We found it to be an empowering tool in getting the core MOHA feature set up and running.

Medal of Honor: Airborne Interview [  @ 1280 x 720 ] > View Full-Size in another window.


Medal of Honor: Airborne Interview [  @ 1280 x 720 ] > View Full-Size in another window.


Medal of Honor: Airborne Interview [  @ 1280 x 720 ] > View Full-Size in another window.


FiringSquad: Are there any plans for a demo to be released for the game and if so what will the demo contain?

Rex Dickson: Yes, we have a single player demo coming near the end of August for X360 and PC. The demo will contain the first mission in the game, Operation Husky. Gamers will be able to experience about 50% of that mission over the course of the demo.

FiringSquad: Finally is there anything else you wish to say about Medal of Honor Airborne?

Rex Dickson: We have heard talk that WWII is played out as a genre.  It’s ironic, because that was exactly our attitude at the start of Airborne, and why we were determined to break the formula.  It’s been great to watch people with preconceptions actually pick up and play the game, and come away understanding it is nothing like their expectations.  Airborne delivers on its promise to completely change the formula that FPS games have been based on for years. This is our way of bringing innovation to a genre that badly needed it. Rather than leading players through a series of scripted experiences, we are allowing them to define their own experience through their game play choices. This is the heart of Airborne and what we think makes this game so unique.

Medal of Honor: Airborne Interview [  @ 1280 x 720 ] > View Full-Size in another window.


Medal of Honor: Airborne Interview [  @ 1280 x 720 ] > View Full-Size in another window.


Medal of Honor: Airborne Interview [  @ 1280 x 720 ] > View Full-Size in another window.


Medal of Honor: Airborne Interview [  @ 1280 x 720 ] > View Full-Size in another window.


Medal of Honor: Airborne Interview [  @ 1280 x 720 ] > View Full-Size in another window.


Medal of Honor: Airborne Interview [  @ 1280 x 720 ] > View Full-Size in another window.


Medal of Honor: Airborne Interview [  @ 1280 x 720 ] > View Full-Size in another window.



Back! Non-linear gameplay!     HomeSquad
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» Storm of the Century (0)
by phatphrog (4) Talk with this user on their Shout Box (My other blogs) Posted 3 months ago
  Latest Content
LEGO Indiana Jones: The Original Adventures Review
LEGO Indiana Jones: The Original Adventures Review
With LEGO Indiana Jones, LucasArts attempts to recreate the success of their Star Wars saga, but did they deliver?
Jun 18, 2008   [ View Similar Articles | View Comments ]
Haze Review
Haze Review
Set in the not to distant future, Haze comes from the makers of Timesplitters. But does Free Radical's shooter deliver? Brett doesn't think so...
Jun 17, 2008   [ View Similar Articles | View Comments ]
Mass Effect PC Review
Mass Effect PC Review
BioWare's hit RPG shooter for the Xbox 360 has finally found its way to the PC. In this article Brett takes a look at the game and finds it offers a mixed experience.
Jun 6, 2008   [ View Similar Articles | View Comments ]
GTA IV Review
GTA IV Review
Niko Bellic doesn't need an introduction.
May 7, 2008   [ View Similar Articles | View Comments ]
The Simpsons Game Review
The Simpsons Game Review
Alex Mebane gives us an in-depth look of The Simpsons Game on the Nintendo Wii in another FiringSquad video review. Check out sweet gameplay footage and plenty of our yellow Springfielders in action.
May 2, 2008   [ View Similar Articles | View Comments ]
Assassin's Creed PC Review
Assassin's Creed PC Review
Assassin's Creed finally makes its way to the PC. How does it stack up? Does it meet the Thief legacy? Brett explores this deep philosophical question.
Apr 28, 2008   [ View Similar Articles | View Comments ]
Midway Games Press Event Report
Midway Games Press Event Report
JCal writes up his experience with some hands-on games such as TNA, Wheelman and This is Vegas at the Midway Games press event. Check it out along with tons of yummy screenshots.
Apr 21, 2008   [ View Similar Articles | View Comments ]
THQ Press Day 2008
THQ Press Day 2008
Publisher THQ has several AAA titles on tap for 2008 including Saints Row 2 and Red Faction Guerrilla. Join us as JCal takes a look at what games you should be on the lookout for!
Apr 9, 2008   [ View Similar Articles | View Comments ]
Playseat Evolution Quick Take
Playseat Evolution Quick Take
With its $300 price tag, the Playseat Evolution is one of the least expensive racing seats on the market. But is the price too good to be true? Alan recently bought one and shares his thoughts in this article!
Apr 7, 2008   [ View Similar Articles | View Comments ]
Rainbow 6 Vegas 2 Review
Rainbow 6 Vegas 2 Review
The bright lights of a random rundown warehouse in Vegas 2 await you to kill some Commie Nazis!
Mar 27, 2008   [ View Similar Articles | View Comments ]



Sponsored Links
:
[GO]


 Hottest Topics
Blizzard announces Diablo III (31)
Microsoft ending WinXP sales today (17)
Intel to developers: prepare for thousands of cores (15)
AMD launching $499 Radeon HD 4870 X2 in late July? (13)
Xbox 360 price cut next month? (13)
Today's News >>
Today's Siteseeing >>


 Table of Contents


Check Out These Related Articles >>
Haze Review
Haze Review
GTA IV Review
GTA IV Review
The Simpsons Game Review
The Simpsons Game Review
Assassin's Creed PC Review
Assassin's Creed PC Review
Midway Games Press Event Report
Midway Games Press Event Report
THQ Press Day 2008
THQ Press Day 2008
Spring 2008 Upcoming Games Preview
Spring 2008 Upcoming Games Preview
Cursos  MPAA  Loans  Personal Car Finance  Loans
FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2008 FS Media, Inc. All Rights Reserved