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Star Wars: Empire at War: Forces of Corruption Preview
October 03, 2006   John JCal Callaham > [View My Other Articles]
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During the game, the Zann Consortium seeks to extends their influence by “corrupting” various planets to their side (hence the name of the expansion). This is done through the Defiler unit, which the player moves on the Galactic Conquest map to various planets to find ways to bring them to Zann’s way of thinking.

If you manage to bring your designated planet to an “understanding” it has a kind of spooky fog that surrounds it on the Galactic Conquest map (by the way, the expansion adds a number of new planets to Empire at War and fans of Star Wars’ Expanded Universe of novels and comic books might recognize a few of them)

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However Petroglyph has decided to make corrupting a planet a bit more complicated than clicking on an icon,. you actually have some choices to make when you make your move.

For instance you can try to make a successful kidnapping on a planet you want to corrupt. If you are successful you get some extra money to use. Another choice is intimidation. If you accomplish this, that planet’s special ability is shut off from the other two factions. The idea of corruption and the various choices it gives the player definitely adds to the expansion’s deep gameplay.

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New units

Both the Rebel and Imperial forces aren’t ignored in Forces of Corruption; they get new units to play with as well. Fans of the Empire will be happy to learn that they get access to the massive Super Star Destroyer ship. Fans of the classic first Star Wars first person shooter Dark Forces will also be glad to know that Dark Troopers reappear in Forces of Corruption as well.

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On the Rebel scum….er, side of things players will finally gain access to Luke Skywalker and Yoda as new hero units in the game. The Zann Corporation has its own units (both land and space) as well and there’s no tech tree to worry about when you use them; however you have to have the money to pay for the nice shiny capital ships and other expensive units if you want them. Zann himself is a hero unit in the game; one of his special abilities is to bribe other units to join him at his side.

People who like lots of space battles will be happy to know that Zann’s space units can sit inside an asteroid belt without taking damage. Neat. Since we are dealing with criminals they tend to be on the sneaky side. Some ships can cloak themselves and you can take out certain enemy ships with buzz droids, those pesky mini-droids that were seen trying to dismantle Obi-Wan and Anakin’s starfighters at the beginning of the movie Revenge of the Sith. Needless to say there are quite a few new units in Forces of Corruption for players to check out for themselves.

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Star Wars: Empire at War: Forces of Corruption Preview [  @ 1280 x 1024 ] > View Full-Size in another window.



Visually, the game doesn’t look much different than its parent game. You still get some solid graphics for the land missions. We still wish the space battles were in true 3D rather than just 3D units on a 2D plane but you can still click on a button on the game’s UI to show a non-interactive movie style cut scene that shows your space based units going after each other in true Star Wars style combat.

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