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Detonator 3: Revisited
August 19, 2000   Tim Hsu > [View My Other Articles]
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Introduction

More drivers?

We hope you all had a chance to check out our coverage of the Detonator 3 driver release this past Monday. For those of you who missed the article, we urge you to check it out to learn more about the Detonator 3 drivers. Let's summarize what we learned in case you're not in the clicking mood.

NVIDIA has recently taken to the habit of releasing significant new drivers at the same time as they release new products. When we say "significant," we're not talking about drivers changing from (hypothetically) 3.00 to 3.01; we're talking about something like Detonator 2 vs. Detonator 3. The recent case in point was the release of the GeForce2 Ultra, their GeForce2-on-steroids - basically a GeForce2 chipset card with higher core GPU and memory clock speeds, resulting in what we saw as significant performance gains in more strenuous video situations.

Free video upgrade

Hopefully, the habit of upgrading the drivers for the various components in your system is now as natural to you as remembering your girlfriend and/or wife's birthday - sure, you might forget the first time, but after you get out of the hospital you'll be sure to remember the next time. Although not as extreme, a driver upgrade can get you thinking about the reason why that one guy named "Newbie" skunked you with a 10 - 0 score in Quake 3. Did he have a better aim? Was it his LAN ping? Or did he have more frames because of a newer driver??

Seriously though, a good driver update has the potential to yield significant performance gains and feature add-ons. In some cases, you'll see this directly translated as higher framerates. In other cases, there may be enhanced feature sets or brand-new features. Best of all, driver updates are free!

Support for older products

For many of us who don't have those fancy, newfangled GeForce thangs, a driver update is just what we need to at least try to keep up with everyone else. In this article, we're going to take a look at how the new Detonator 3 drivers affect the performance of the GeForce2 MX, the GeForce 256 SDR, and the venerable TNT2 Ultra. Additionally, people have been clamoring to see performance on an older CPU, so we've dusted off our Celeron 400 for a little throwback action. It should be interesting to see how 3 different chips perform using the new drivers.

Here's a quick peek at the official listing of new features, courtesy of NVIDIA:

    Enhanced for the full range of Intel chipsets, including the i815, i820 and i840

    Takes advantage of advanced CPU instruction sets, such as AMD's 3DNOW! and Intel's SSE and SSE2

    Highly efficient blending modes implemented in both Direct3D and OpenGL

    Reduced OpenGL driver call overhead over previous driver revisions

    Improved OpenGL asynchronous command processing

    Advanced vertex buffer support in Direct3D

    Advanced vertex array support in OpenGL

    Improved Direct3D texture management

Let's take a look at how these older chipsets are affected by the Detonator 3 drivers. One thing to note is that the Detonator 3 drivers in our previous article are Detonator 3 release 6.16, a preview copy sent to review sites before the official release. The official release drivers that were used in this article are release 6.18.

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Go snag the Detonator 3 drivers at NVIDIA's website.


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