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NVIDIA Detonator 5.13 Win98
March 31, 2000   James Yu > [View My Other Articles]
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Introduction

Why no 98?

A couple of our readers had voiced displeasure over our recent Detonator 5.13 tests. And many of you have taken it upon yourselves to run your own Win98 tests and submit scores and screenshots. It looks like you guys wanted more than just SMP numbers. This is understandable, but we decided to concentrate the first set of benchmarks on SMP performance because, as you may recall, the original leaked 5.08 drivers were only available for Windows 98. That kept all of us NT/W2K users on the outside looking in.

The tables had turned. Now us SMP people had to endure the taunts of the Win98 people.

    "Where's your performance advantage now SMP-boy?"

    "Haha. I get more frames with one processor than you do with two!"

    "Az owns j00!"

I'm not sure if that last one was an SMP-targeted insult, but it sure sounded like one to me. Sad and dejected, I went into hiding under my desk, only to come out once in a while to post a new article. I hadn't had to hide under my desk in over a year. The last time was after I played a few 1on1s with Dennis -you might know him better as Thresh. Just like last time, Kenn had to coax me out from under my desk with a cookie.

Then news came out about the new Detonator 5.13 drivers. Yes! The leaked drivers included W2K and WinNT versions. As you can see, we (as in James) had to run our SMP tests first.

Win98 Time

Satisfied with the driver's performance in SMP, I can now sit proudly at my desk, confident that if Quake SMP ever became stable in W2K, I'd be able to get a smooth 150fps.

Looks like it's time to give the Win98 users a look at what the new Detonator 5.13s can do. We ran a full set of numbers on a Coppermine 650 with a TNT2 Ultra and a GeForce 256 32MB SDR.

You can find the Detonator 5.13 drivers on 3dchipset.com.

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 Quick Regret
I should have stayed with NT4. Quake 3 SMP still crashes a lot in W2K.


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