FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Hardware : Video Cards : eVGA e-GeForce FX 5600 Ultra Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Max Payne 3 March 2012 Screenshots [28] (0)

My crank that S#!t Up entry! (13) by zin_onos
2nd Entry for Crank That S#!t Up! (2) by CamoDaGreat
My First Entry For Crank That S#!T Up! (2) by deathknight.92
My Entry for the Crank that SH#!T Up Contest (12) by TheGamesHD
Crank That S#!t Up! ENTRY :) (2) by CamoDaGreat
Blow That S#!t Up! (8) by Synchronous Failure
My Crank that S#!t up entry :) (15) by ZEZgames
ENTRY FOR CONTEST (4) by Alexander470
Crankin' it up today... and tomorrow! (8) by Slipdisk
HOW I CRANK THAT S#!T UP!! (4) by nvidia4life

More Blogs >>




eVGA e-GeForce FX 5600 Ultra Review
May 28, 2003   Brandon Sandman Bell > [View My Other Articles]
Product Info | +User Review | Article Images(6) | Image Gallery | Comments | Forum Thread
Core changes


NV31 core

GeForce FX 5600 Ultra is based on NVIDIA’s NV31 core, a derivative of the NV30 architecture that was first announced last year. NV31 is composed of approximately 80 million transistors, considerably less than the 130 million transistors in NVIDIA’s GeForce FX 5900. With fewer transistors NVIDIA is able to trim manufacturing costs but at the expense of chip complexity. While the GeForce FX 5900 has four pixel pipelines with two texture units per pixel pipeline (4x2), GeForce FX 5600 has four pixel pipelines with only one texture unit per pixel pipeline. This effectively gives the GeForce FX 5600 half the texturing performance of GeForce FX 5900, assuming equal clock speeds.

One interesting note about the GeForce FX 5600’s transistor count however is that it has been increased over GeForce4: roughly 65 million in GeForce4 to GeForce FX 5600’s 80 million. With more transistors, the increased production cost would normally cut into NVIDIA’s profit margins. However, since GeForce FX 5600 is built on a smaller, 0.13-micron manufacturing process, NVIDIA should be able to yield more chips per wafer, assuming good yields of course. This change should help offset the added cost of incorporating more transistors.

NVIDIA has another trick up its sleeve for the GeForce FX 5600 Ultra in particular. NVIDIA has replaced the packaging on its original design to flip chip on the Ultra “2.0” for its improved signal quality at higher clock frequencies. This allows NVIDIA to hit higher clock speeds than they were able to achieve previously, core clock frequency has been increased from 350MHz to 400MHz on the revised Ultra core. This is the same clock speed as ATI’s RADEON 9600 PRO. NVIDIA has also bumped the memory clock up to 800MHz.

With these changes, let’s see how the mainstream segment now shapes up:

Mainstream Graphics Feature Comparison
GPU
Core Clock (MHz)
Memory Clock (MHz)
Peak fill rate (Mpixels/sec)
Peak fill rate (Mtexels/sec)
Peak Memory Bandwidth (GB/sec)
MSRP
GeForce4 Ti 4200-8X
250
512
1000
2000
8.2
$149
GeForce FX 5600 Ultra
400
800
1600
1600
12.8
$199
GeForce FX 5600
325
550
1300
1300
8.8
$149
RADEON 9600 PRO
400
600
1600
1600
9.6
$199
RADEON 9500 PRO
275
540
2200
2200
8.6
$219
RADEON 9600
325
400
1300
1300
6.4
$149
RADEON 9500
275
540
1100
1100
8.6
$149


Notes

With its 400MHz core clock, GeForce FX 5600 Ultra matches RADEON 9600 PRO in fill rate. This is important for many of today’s games, which tend to rely on texel fill rate. Thanks to its 8x1 architecture, RADEON 9500 PRO is still the king of the hill in fill rate, despite giving up over 100MHz to the FX 5600 Ultra and RADEON 9600 PRO.

Memory bandwidth on the other hand goes to GeForce FX 5600 Ultra. At 12.8GB/sec, GeForce FX 5600 Ultra holds a 3.2GB/sec advantage over RADEON 9600 PRO; this should give GeForce FX 5600 Ultra a performance advantage at high resolutions, and will also play dividends in situations where anti-aliasing is enabled. Of course, this is all on paper, in the real world other factors will come into play like ATI’s HYPERZ III and NVIDIA’s Intellisample technology, both of which allow the card’s to make more efficient use of their available bandwidth. Driver performance also plays a role.

As far as we’re aware, 350MHz GeForce FX 5600 Ultra cards never made it to retail from any of NVIDIA’s board partners. These cores will instead become 325MHz GeForce FX 5600 cards. If you do come across a 350MHz GeForce FX 5600 Ultra, you should return it immediately.





Back! Page 1     eVGA’s GeForce FX 5600 Ultra card Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» [Entry] Crank That S#!t Up Video Contest (5)
by Animehero (1) Talk with this user on their Shout Box (My other blogs) Posted 33 months ago


 Hottest Topics
Two new GRID 2 gameplay trailers speeding your way (1)
Minecraft PC sales surpass the 8 million mark (0)
New Grand Theft Auto 5 trailer debuts main characters (0)
Crysis 3 'The Fields' campaign gameplay trailer (0)
New Far Cry 3 trailer focuses on co-op campaign (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Quick Fact
GeForce FX 5600 Ultra’s spec originally offered 700MHz DDR memory.

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2013 FS Media, Inc. All Rights Reserved