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3D Performance with F.E.A.R. 2: Project Origin
February 23, 2009   Brandon Sandman Bell > [View My Other Articles]
Product Info | User Reviews | Article Images(26) | Image Gallery | Comments | Forum Thread
System Setup


Intel Core i7-965 Extreme Edition

EVGA X58 SLI

6GB OCZ Reaper PC3-15000 triple-channel memory

GeForce GTX 295
GeForce GTX 285
GeForce GTX 280
GeForce GTX 260 216-shader
GeForce GTX 260 192-shader
GeForce 9800 GTX+
GeForce 9800 GX2
GeForce 8800 GT 512MB
GeForce 9600 GT 512MB
GeForce 8800 GTX 768MB
GeForce 8800 GTS 512MB
GeForce 8800 GTS 640MB
ForceWare 182.06

Radeon HD 4870 X2
Sapphire Radeon HD 4850 X2 2GB
Radeon HD 4870 1GB
Radeon HD 4870 512MB
Radeon HD 4850 512MB
Radeon HD 4830 512MB
Radeon HD 4670 512MB
Radeon X1950 Pro 256MB
Sapphire Radeon HD 3870 1GB
Catalyst 9.2


500GB Western Digital Caviar SE16

Windows Vista Ultimate 64-bit w/Service Pack 1

Benchmarks

F.E.A.R. 2: Project Origin

Notes

Since F.E.A.R. 2 doesn't have a built-in demo recording function, we used FRAPS to record frame rates in the discovery section of the game. To ensure consistent results we clear the area first before conducting any FRAPS run throughs.


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