FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Hardware : Video Cards : Half-Life 2 Performance Preview Part 1
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
Crysis 3 Leaked Screenshots and Concept Art [6] (0)

[FX] 3-Screen Effect - Guide (part-2) (0) by nGAGE
My crank that S#!T up entry (9) by iamcj
My crank that S#!t Up entry! (13) by zin_onos
CRANG That S#!T Up! (15) by ElwinRansom
Crank that SH#!t Up Contest Entry (10) by Boltshot
My First Entry For Crank That S#!T Up! (2) by deathknight.92
Crank THIS sH!t up! - 3DforREAL (71) by nGAGE
Crankin' it up today... and tomorrow! (8) by Slipdisk
2nd Entry for Crank That S#!t Up! (2) by CamoDaGreat
Superlative Computer (6) by arvernis

More Blogs >>




Half-Life 2 Performance Preview Part 1
September 10, 2003   Brandon Sandman Bell > [View My Other Articles]
Product Info | User Reviews | Article Images | Image Gallery | Comments | Forum Thread
GeForce Gets Mixed

Mixed mode for NV3X?

What is mixed mode? Well, Valve has reworked the Half-Life 2 engine to help the performance of the GeForce FX cards by trading off texture fetches for pixel shader instruction count and partial-precision registers if the situation calls for it. By doing so, it helped pull NVIDIA-based cards' frame rates.

While showing a very significant increase in frame rates for the FX5900 card, the 5600 and 5200 Ultra gets a slight performance boost. Remember, on the slide in page 1, the FX5900 at full DX9 only clocked in at only about 31 FPS. While it is all well that NVIDIA's performance has increased, these performance gains will be moot as new DX9 functionality will allow for less parital-precision functions.

Optimization Investment

So how much has Valve done to please its NVIDIA-based video-card-owning customers? It has spent 5 times the amount of time optimizing the NV3X path as they have the DX9 path. Valve themselves were alarmed at the performance difference and went further to say that ATI did not need such specific optimizations performed.

Great Optimization

The easy thing for Valve to do ( and to save lots of time ) is to treat NV3X as DX8 hardware, meaning it's up to us gamers to turn on DX9 for the game ourselves. Also, by doing so, if we had DX8 running with GeForce FX 5200/5600, we will get playable framerates. Another downside of having the mixed mode equivalent ( 2 different optimizations ) for any single title will mean that future developers using this engine will have to tailor their code to both paths, which means more budget required, which some studios do not have.


Back! Putting a Dollar value to it     DX8 vs DX9 Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» My Entry for the Crank that SH#!T Up Contest (12)
by TheGamesHD (12) Talk with this user on their Shout Box (My other blogs) Posted 34 months ago


 Hottest Topics
Two new GRID 2 gameplay trailers speeding your way (1)
Minecraft PC sales surpass the 8 million mark (0)
New Grand Theft Auto 5 trailer debuts main characters (0)
Crysis 3 'The Fields' campaign gameplay trailer (0)
New Far Cry 3 trailer focuses on co-op campaign (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Random Fact
There is not much time to create a world shattering random fact.

FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2013 FS Media, Inc. All Rights Reserved