FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Hardware : Sound Cards : Turtle Beach Montego II OEM Review
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 


Random Gallery >> 
Click to view high-res Image!
The Burning Crusade: Review Screenshots [45] (3)

PC in a world of Crysis (3) by greennova
Bioshock: The Brutally Honest Review [Preliminary #2] (8) by Swatt
Dow II Haiku (2) by LORD ORION
How to Overclock Guide (2) by SuperCharge
Funniest thing to do with the OCZ name (4) by SuperCharge
Scandle at EVGA! (2) by exe3
Athlon Overclocking (For Reference) (1) by email_atif
Banana (4) by p4l1ndr0m3
Guitar Hero 3 - The thing that should not be (UPDATED) (5) by Beefysworld
Apple of your eye... (0) by SuperCharge

More Blogs >>




Turtle Beach Montego II OEM Review
February 17, 1999  
Product Info | User Reviews | Article Images | Image Gallery | Comments | Forum Thread
Basic Sounds and Benchmarks

Like all Vortex 2 boards, the Montego 2 works great with the Aureal reference drivers. Since the drivers are the same, so was the functionality, which I covered in my MX300 review. I certainly couldn't hear any difference between the two cards in terms of audio playback quality.

With that being said, I'm going to jump right into the benchmarks here. The Ziff-Davis 3D Audio Winbench 99 results were essentially identical to the MX300 in both 2D and 3D sound. The Aureal reference drivers haven't been updated since my MX300 review in December, so I wouldn't expect these numbers to change until they do. Remember, both cards are powered by the same exact chip!

DirectSound Performance
44.1 kHz, 16 bit, Static
8 Voices 1.52 Percent Used
16 Voices 2.51 Percent Used
32 Voices 5.84 Percent Used
44.1 kHz, 16bit, Streaming
8 Voices 1.42 Percent Used
16 Voices 2.33 Percent Used
32 Voices 5.68 Percent Used
22 kHz, 8 bit, Static
8 Voices 1.41 Percent Used
16 Voices 2.01 Percent Used
32 Voices 3.78 Percent Used
22 kHz, 8 bit, Streaming
8 Voices 1.39 Percent Used
16 Voices 2.08 Percent Used
32 Voices 3.88 Percent Used

DirectSound3D Performance
44.1 kHz, 16 bit, Static
8 Voices 3.74 Percent Used
16 Voices 5.09 Percent Used
32 Voices 29.1 Percent Used
44.1 kHz, 16bit, Streaming
8 Voices 3.81 Percent Used
16 Voices 5.47 Percent Used
32 Voices 29.6 Percent Used
22 kHz, 8 bit, Static
8 Voices 2.98 Percent Used
16 Voices 3.72 Percent Used
32 Voices 17.7 Percent Used
22 kHz, 8 bit, Streaming
8 Voices 3.03 Percent Used
16 Voices 3.84 Percent Used
32 Voices 17.2 Percent Used

Notice the big jump in CPU usage when going from 16 simultaneous streams to 32. As mentioned previously in the MX300 review, the Vortex 2 currently supports only 16 hardware-accelerated DirectSound3D streams. Future driver updates promise support for up to 76, but it's been a while since that announcement, and none of us are holding our breaths.

Back! What's the whole deal?     It's an A3D Accelerator too! Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» SHOCK & Awwwwww (1)
by PS2Fish (26) Talk with this user on their Shout Box (My other blogs) Posted 7 months ago


 Hottest Topics
New Modern Warfare 2 PC petition created (33)
Call of Duty: Modern Warfare 2 PC Review (33)
ATI Radeon 5970 Performance Preview (12)
Activision hopes to monetize some aspects of CoD multi (11)
BioShock 2 special edition includes vinyl LP (11)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Quick Facts
Check out Montego Bay for the REAL story!


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2009 FS Media, Inc. All Rights Reserved