FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Hardware : Controllers : MS Sidewinder Force Feedback Wheel
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 



Random Gallery >> 
Click to view high-res Image!
The Elder Scrolls Online Leaked Screenshots and Concept Art [21] (0)

Nvidia+Socom Cranks that $#%^ UP!!!!! (4) by mrinfinit3
HOW I CRANK THAT S#!T UP!! (4) by nvidia4life
Crank that SH#!t Up Contest Entry (10) by Boltshot
[FX] 3-Screen Effect - Guide (part-1) (0) by nGAGE
Blow That S#!t Up! (8) by Synchronous Failure
Whoz's Cranking that S#!T (13) by whozthisguy
Crank that s#!t up to 11!!! (14) by jarrodthome
My First Video (3) by Stryker
[FX] 3-Screen Effect - Guide (part-3) (0) by nGAGE
Drink That S#!t Up! (14) by p4l1ndr0m3

More Blogs >>




MS Sidewinder Force Feedback Wheel
November 09, 1998   Dennis Thresh Fong > [View My Other Articles]
Kenn Hwang > [View My Other Articles]
Product Info | User Reviews | Article Images | Image Gallery | Comments | Forum Thread
Overview

Thresh's comments in BLACK

Kenn's comments in BLUE

Kenn:
Though the name is a certainly a mouthful, Microsoft's ongoing foray into the game controller market simply keeps picking up steam. The PC steering wheel community, while certainly niche when compared to standard joysticks and flightsticks, is at once both adamant in their preferred hardware, as well as currently being bombarded with new choices and technologies from a number of manufacturers jumping on the force-feedback bandwagon. I've had my run through NASCAR II, and while far from exceptional, I've really grown to like my Thrustmaster NASCAR Pro Racing Wheel.

The first thing I thought when I saw this oddly squid-head shaped controller was "Oh no, a shaking toy wheel." My first experience with the Sidewinder FF Wheel was back in E3, where Microsoft had a few stations lined up running Monster Truck Madness 2. I was slightly amused, but far from overwhelmed. The wheel and pedals are constructed of plastic, with rubber grips at 3:00 and 9:00. On the front inner edge of the wheel are 6 trigger buttons, and behind the wheel are two paddles, intended for shifting - definitely enough functions for most racing games available. In the center of the wheel, in lieu of a standard SRS airbag, is a large force-feedback toggle button lit in green. Props to Microsoft for providing an instantaneous way to turn feedback on and off.

Thresh:
Force feedback controllers have been around for quite some time, and while I found them amusing, most games make use of the force feedback feature as more of a novelty than a useful addition to gameplay. It's one thing to feel the G-force resistance in your grip as you're taking a hard turn on a windy road, but it's another to create an accurate response that actually helps determine when your car is losing traction, or when it's about to spin out. My primary concern was that this might be a product that became a hindrance to performance once the player has mastered the characteristics and precision of the game. Considering that some of the top drivers on the net remove the springs on their steering wheels to get the most precision out of them, I can't foresee force feedback adding much in the "skill" respect. Influences on driving ability aside, force feedback in general adds a whole new dimension of immersiveness to driving games.

    What, no tentacles? Next!
Blog + Share: Digg Del.icio.us Reddit SU furl • More: AddThis Social Bookmark Button
Send This Article to a Friend!  
Table of Contents
  Print Entire Article  

MATRIX CONTENT » RANDOM MEDIA BLOG More Blogs >>
No ratings yet
» Please rate this
Read this Media-Blog entry!» The Nvidia "Crank That S#!T Up" Quiz Show! (21)
by mohawkade (35) Talk with this user on their Shout Box (My other blogs) Posted 34 months ago


 Latest Headlines
South Park: The Stick of Truth VGA gameplay trailer (0)
New Hawken cinematic trailer heralds an open beta (0)
BioShock: Infinite VGA 2012 gameplay trailer (0)
New SimCity trailer highlights Multi-City gameplay (0)
Tomb Raider reboot gets new gameplay trailer (0)
Today's News >>
Today's Siteseeing >>


 Table of Contents


 Quick Facts
Personal Computer with Pentium 90 processor or higher

Microsoft Windows 95 or Windows 98 operating system

16 MB of RAM

25 MB of available hard-disk space

Quad-speed or faster CD-ROM drive

Super VGA, 256 color monitor

Sound Blaster compatible audio board with Gameport/MIDI port

DX 5.0 or later

Microsoft Mouse or compatible pointing device

SideWinder Game Controller Software 3.02

Internet Explorer 3.0a or later or Netscape Navigator 3.0 or later, or other frames-capable browser


FiringSquad is powered by... Back to Top Site MapContact UsAdvertise With Us Privacy StatementAbout Us  
News RSSSiteseeing RSSArticle RSS   © 1998-2013 FS Media, Inc. All Rights Reserved