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The Technology behind the Glasses
Can be played with just about any Direct3D games without a patch
140Hz maximum shutter speed
High-quality LCD shutter covering the full field of vision
Full color in the game, 16 or 32-bit
Lightweight, cordless infrared technology
Can be used with ERAZOR II, ERAZOR III, or WINNER II
Up to 4 corded glasses can be used at the same time, or an unlimited number of infrared glasses
How does it work?
So how does this cool 3D technology work, you wonder? Well, Elsa explains it pretty well themselves:
The graphics driver receives instructions from the 3D game to draw a three-dimensional scene from the game. Depending on their distance, objects will be moved to the left or right, and the images with the correct perspective for the left and the right eye will be calculated consecutively.
While the computer is working on the next scene, those images are shown in sequence.
The image for the left eye is shown while the right LCD is darkened, then the image for the right eye is shown with a darkened left LCD.
This process repeats itself 120 times a second, ensuring an absolutely fluid display with 60 images per second per eye.