Test System Setup
Test System
Intel P3-800E (8x100MHz)
Abit BE6-2 Motherboard
Mushkin 128MB PC133 CAS2 SDRAM
Western Digital Caviar ATA-66 hard drive
3dfx Voodoo5 5500 AGP
Driver version: 1.03, GA enabled
3dfx Voodoo5 5500 AGP
Driver version: 1.03, GA disabled
3dfx Voodoo5 5500 AGP
Driver version: 1.01
Win98SE
Benchmarks
3DMark2000 1.1 - 800x600x16
3DMark2000 1.1 - 800x600x32
3DMark2000 1.1 - 1024x768x16
3DMark2000 1.1 - 1024x768x32
Unreal Tournament 428 D3D - 800x600x16
Unreal Tournament 428 D3D - 800x600x32
Unreal Tournament 428 D3D - 1024x768x16
Unreal Tournament 428 D3D - 1024x768x32
Unreal Tournament 428 Glide - 800x600x16
Unreal Tournament 428 Glide - 1024x768x16
Quake 3 1.17 - 640x480 Fastest, Normal, High Quality
Quake 3 1.17 - 800x600 Fastest, Normal, High Quality
Quake 3 1.17 - 1024x768 Fastest, Normal, High Quality
Quake 3 1.17 - 1280x1024 Fastest, Normal, High Quality
Quake 3 1.17 - 1600x1275 Fastest, Normal, High Quality
Notes
We ran three sets of tests on our P3-800. We put the old 1.01 drivers up against the 1.03 drivers with and without Geometry Assist enabled in Direct 3D. We wanted to see what kind of effect the Geometry Assist feature has on performance.