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Voodoo3 3000 PCI Review
November 05, 1999   Brandon Sandman Bell > [View My Other Articles]
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Specifications

Voodoo3 3000 PCI Specs

  • 128-bit 2D/3D Video Accelerator
  • 16MB SDRAM
  • 166MHz graphics core/memory clock speed
  • 350 MHz RAMDAC
  • 166 Megapixels/second
  • 333 Megatexels/second fill rate
  • 7 million polygons per second processing
  • Single-pass, Single Cycle Multi-Texturing
  • Dual 32-bit Texture Rendering Pipeline
  • Alpha Blending
  • Single Pass, Single Cycle Bump Mapping
  • Gouraud Shading
  • Hardware triangle setup
  • Per pixel perspective correct texture mapping
  • Fog
  • Light
  • Mip-mapping
  • DVD Hardware Assist
  • 2D Resolution up to 2046x1536 @ 75Hz
  • Direct 3D, OpenGL, and Glide compatible

Those Specs Look Pretty Familiar Don't They?

As you can see, the specs for the Voodoo3 3000 PCI are identical to those of the AGP version, the only exception being the interface. Unlike the newer NVIDIA TNT2-A's, 3dfx has elected not to shift their Voodoo3 line to the 0.22-micron process. This isn't a bad thing, as the Voodoo3 3000 AGP was (and still is) a fine card. With a core clock speed of 166MHz, the Voodoo3 3000 boasts the fastest core available to PCI users. However, with 0.22-micron chips being cheaper to manufacture and resulting in more chips per wafer we were hoping 3dfx would follow NVIDIA's lead and shift their Voodoo3 lineup to 0.22-micron.

In terms of 3D specs, the same missing features present in all Voodoo3's (lack of support for 32-bit color and AGP texturing, as well as its 256x256 texture size limitation) are still present here.

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 Quick Facts
In addition to being cheaper to manufacture, 0.22-micron chips also generate less heat and require less voltage than an equivalent 0.25-micron chip.


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