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Specifications
Below is a brief rundown of the GeForce4 Titanium specifications which differ from the GeForce4 MX specifications in a few significant areas such as dual Vertex shaders in the Titanium and also how it ironically lacks a few video and TV features that the MX has. One would assume that the Titanium, being the end-all-be-all of NVIDIA product skews, would be a powerhouse that encompasses the features of its subordinates.
nFinite FX engine II
Dual programmable vertex shaders
Procedural deformations
Real-time hair and fur shading
Key frame animation interpolation
Programmable matrix palette skinning
Morphing
Lens effects: fish eye, wide angle, fresnel effects, water refraction
Programmable pixel shaders
Dot3 bump mapping
Anisotropic filtering
Environmental bump mapping (EMBM)
Procedural textures
Per-pixel reflections
Phong-style lighting for per-pixel accuracy
Big Birtha of heatsinks
It's missing something...
Accuview - High-resolution anti aliasing
Accuview technology delivers highest performance an no-penalty Quincunx AA quality
New sub-pixel sample locations provide improved AA quality
Other stats
128MB world's fastest DDR Memory
10.4 GB/sec Memory Bandwidth
4.8 Billion AA samples per second fill rate
136 million vertices/sec Peak Vertex Processing Rate
1.23 trillion operations/sec
On-board TV-out support up to 1024x768 resolution
On-board DVI support up to 1280x1024 resolution
High-quality HDTV/DVD playback
NVIDIA video processing engine (VPE)
Full acceleration for Microsoft DirectX 8.1 and OpenGL 1.3 ICD
AGP 4X support
Integrated 350MHz RAMDAC, resolution up to 2048x1536 (VGA output), True Color @ 60Hz
WinFastDVD, Colorific, 3Deep, True Internet Color and Cult3D included
Leadtek WinFox system Utility
2 Full Game Bundled (DroneZ and Gunlok)
The DVI spec
One of the things we expect to see improvde is the current DVI specifications. Developed by Silicon Image, the DVI specification is a true digital video interface designed to deliver high quality graphics from the video card into an LCD display. The current speed varies from 1.65Gbit/sec and up. Theoretically, this base specification supports 1920x1080 at 60Hz and can scale higher with the appropriate bandwidth.
If you notice the specifications on the GeForce4 boards, LCD resolutions are supported only up to 1280x1024. We’re starting to see UXGA LCD panels appearing on notebooks that are capable of 1600x1200 so it won’t be long before those resolutions trickle down into desktop LCDs. Something to note is that it is also possible to have CRT displays that use the DVI interface. This reduces the need for thick cables that are prone to damage and interference.