Interface
AGP 4X/2X interface
Chipset
NVIDIA GeForce2 MX 400
Memory
32/64MB SDRAM
General features
64/128-bit memory Interface
256-bit 2D and 3D graphics accelerator
350 MHz RAMDAC
700 M Texels fill rate
20 M triangles/sec setup
1.4 GB/sec memory bandwidth (64-bit)
2.8 GB/sec memory bandwidth (128-bit)
200 MHz core clock
166 MHz memory clock
Digital Dual Display Architecture
NVIDIAR shading rasteriser
4 Texels per Clock
Integrated second-generation transform and lighting engine
32-bit color with 32-bit Z/stencil
Cube environment mapping
DirectX and S3TC texture compression
Optimized for Direct3D acceleration with complete support for Microsoft DirectX 5.0, 6.0, 7.0 and 8.0
15-pin D-Sub VGA connector
High quality video playback
DVD and HDTV ready motion compensation for MPEG-2 decoding up to 1920x1080 NTSC format
Full software support
WindowsR 95 / 98 and WindowsR ME display drivers
WindowsR 2000 and XP display drivers
OpenGL ICD support for WindowsR 95 / 98 / 2000
Linux
Other features
Video-Out function (S-Video and RCA connectors)
TV-out connector (Optional)
TV-out cable (Optional)