Graphics Core:
256-bit
Memory Interface: 256-bit
Memory Bandwidth: 35.2GB/sec
Fill Rate: 6.4 billion texels/sec.
Vertices/sec. 600 million
Memory Data Rate: 1100MHz
Pixels per Clock (peak): 16
Textures per Pixel: 16
RAMDACs 400MHz
CINEFX 3.0 Shading Architecture
Vertex Shaders
- Support for Microsoft DirectX 9.0 Vertex Shader 3.0
- Displacement mapping
- Geometry Instancing
- Infinite length vertex programs
Pixel Shaders
- Support for DirectX 9.0 Pixel Shader 3.0
- Full pixel branching support
- Support for Multiple Render Targets(MRTs)
- Infinite length pixel programs
Next-Generation Texture Engine
- Up to 16 textures per rendering pass
- Support for 16-bit floating point format and 32-bit floating point format
- Support for non-power of two textures
- Support for sRGB texture format for gamma textures
- DirectX and S3TC texture compression
Full 128-bit studio-quality floating point precision through the entire rendering pipeline with native hardware support for 32bpp, 64bpp, and 128bpp rendering modes
64-Bit Texture Filtering and Blending
Full floating point support throughout entire pipeline
Floating point filtering improves the quality of images in motion
Floating point texturing drives new levels of clarity and image detail
Floating point frame buffer blending gives detail to special effects like motion blur and explosions
Intellisample 3.0 Technology
Advanced 16x anisotropic filtering
Blistering-fast antialiasing and compression performance
New rotated-grid antialiasing removes jagged edges for incredible edge quality
Support for advanced lossless compression algorithms for color, texture, and z-data at even higher resolutions and frame rates
Fast z-clear
High-resolution compression technology (HCT) increases performance at higher resolutions through advances in compression technology
Ultrashadow II Technology
Designed to enhance the performance of shadow-intensive games, like id Software's Doom III
Advanced Engineering
Over 220m transistors
Designed for PCI Express x16
Supports PCI Express high-speed interconnect (HSI) technology for bidirectional interconnect protocol conversion
Full support of AGP 8X including Fast Writes and sideband addressing
Support for the industry's fastest GDDR3 memory
256-bit advanced memory interface
0.13 micron process technology
Advanced thermal management and thermal monitoring
BGA flip-chip package
Advanced Video and Display Functionality
Dedicated on-chip video processor
MPEG video encode and decode
WMV9 decode acceleration
Advanced adaptive de-interlacing
High-quality video scaling and filtering
DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
Dual integrated 400MHz RAMDACs for display resolutions up to and including 2048x1536 at 85Hz.
Dual DVO ports for interfacing to external TMDS transmitters and external TV encoders
Microsoftฎ Video Mixing Renderer (VMR) supports multiple video windows with full video quality and features in each window
Full NVIDIAฎ nView multi-display technology capability
NVIDIAฎ Digital Vibrance Control (DVC) 3.0
DVC color controls
DVC image sharpening controls
Operating Systems
Windows XP
Windows 2000
API Support
Complete DirectX support, including the latest version of Microsoft DirectX 9.0
Full OpenGL, including OpenGL 1.5