RADEON™ X800XT Chipset Features and Specifications
• Sixteen extreme parallel pixel pipelines
• Six programmable vertex shader pipelines
• 256-bit quad-channel GDDR3 memory interface
• Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shadersl data format
• Direct X 9.0 Vertex Shaders
- Vertex programs up to 65,280 instructions with flow control
- Single cycle trigonometric operations.
• Direct X 9.0 Extended Pixel Shaders
- Up to 1,536 instructions and 16 textures per rendering pass
- 2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited instructions
- 32 temporary and constant registers
- Facing register for two-sided lighting
- 128-bit, 64-bit & 32-bit per pixel floating point color formats
- Multiple Render Target (MRT) support
• Complete feature set also supported in OpenGL® via extensions
• 2x/4x/6x Anti-Aliasing modes
- Sparse multi-sample algorithm with gamma correction, programmable sample patterns, and centroid sampling
- Temporal Anti-Aliasing
• 2x/4x/8x/16x Anisotropic Filtering modes
- Up to 128-tap texture filtering
- Adaptive algorithm with bilinear.......
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