Specifications
features
Core clock – 520 MHz (X800 XT) / 475 MHz (X800 PRO)
256-bit memory interface with GDDR3 support
128MB / 256MB support
AGP8X bus interface
Massively parallel 3D architecture with up to 16 pixel pipelines
6 vertex pipelines
Dual 400MHz DACs
165MHz TMDS
SMARTSHADERTM HD featuring Direct X 9.0 and long shader support Support for Microsoft® DirectX® 9.0 programmable vertex and pixel shaders in hardware
Direct X 9.0 Vertex Shaders
Vertex programs up to 65,280 instructions with flow control
Single cycle trigonometric operations (SIN & COS)
Direct X 9.0 Extended Pixel Shaders
Up to 1,536 instructions and 16 textures per rendering pass
2nd generation F-buffer technology accelerates multi-pass pixel shader programs with unlimited
32 temporary and constant registers
Facing register for two-sided lighting
128-bit, 64-bit & 32-bit per pixel floating point color formats
Multiple Render Target (MRT) support
Complete feature set also supported in OpenGL® via extensions
3DcTM image enhancement technology High quality 4:1 Normal Map Compression
Works with any two-channel data format .......
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