Massively multi-threaded architecture supports thousands of independent, simultaneous threads, providing extreme processing efficiency in advanced, next generation shader programs
NVIDIA® nView™ multi-display technology
# Dual RAMDACs (up to 400 MHz) for display resolutions up to and including 2048x1536@85Hz
# Integrated NTSC/PAL TV encoder support resolutions up to 1024x768 without the need for panning with built-in Macrovision copy protection
# DVD and HDTV-ready MPEG-2 decoding up to 1920x1080i resolutions
# DVI support for compatibility with nextgeneration flat panel displays with resolutions up to and including 1600x1200
# NVIDIA® NVRotate™ application for advanced viewing flexibility
# NVIDIA® NVKeystone™ application for advanced display correction
NVIDIA® PureVideo™ HD Technology
The combination of high-definition video decode acceleration and post-processing that delivers unprecedented picture clarity, smooth video, accurate color, and precise image scaling for movies and video.
Full Microsoft® DirectX® 10.0
World's first DirectX 10 GPU with full Shader Model 4.0 support delivers unparalleled levels of graphics realism and film-quality effects.
OpenGL® 2.0 Optimizations and Support
Ensures the best performance and application compatibility for all OpenGL applications.
NVIDIA® unified architecture
Fully unified shader core dynamically allocates processing power to geometry, vertex, physics, or pixel shading operations, delivering up to 2x the gaming performance of prior generation GPUs.
NVIDIA Unified Driver Architecture (UDA)
The NVIDIA Unified Driver Architecture (UDA) is the foundation for the company's award-winning ForceWare drivers and delivers forward-and-backward compatibility across all implementations of NVIDIA desktop, workstation, mobile, platform, and multimedia processors. With a single driver, UDA delivers ongoing performance and feature improvements, reduced maintenance time, increased scalability, and a lower total cost of ownership.
NVIDIA® Quantum Effects™ Technology
Advanced shader processors architected for physics computation enable a new level of physics effects to be simulated and rendered on the GPU-all the while freeing the CPU to run the game engine and AI.
NVIDIA® Digital Vibrance control (DVC) 3.0
Color controls and Image sharpening controls
NVIDIA® Lumenex™ Engine
16X Anti-aliasing Technology
128-bit Floating Point High Dynamic-Range (HDR) Lighting