FiringSquad: Home of the Hardcore Gamer - Games, Hardware, Reviews and NewsSubmit your own or view users' CPU overclocking results!

  
 Home   News   THE MATRIX   Deals   Hardware   Games   Features   Media   Products   Forums   FS China 
AddThis Social Bookmark Button

Home : Matrix : Blogs : by Wisd85 : Superheroes help Raven hits jackpot, Review of Marvel: Ultimate Alliance
» Join the Greatest Gaming Community NOW! (It's free)

Already a member? Login
 

  Media-Blog Entry User Public Matrix Page Matrix Home
Wisd85
No title yet

Permanent Link:
ACTIONS »
- Return to User's Matrix Page
Please login to participate in the Matrix. Login here
 


          CLUSTERS (2)
 
 
View the FiringSquad Editors Challenge Round 1 Prelim 2 Cluster Page FiringSquad Editors Challenge Round...  Talk to me in my Shout! Box

View the FiringSquad Editors Challenge Round 1 Prelim 1 Cluster Page FiringSquad Editors Challenge Round...  Talk to me in my Shout! Box

See all available clusters

          FRIENDS (0)
 
 
No friends yet.



          VIEWING MEDIA-BLOG ENTRY
 
3 entry(ies) in this category  
Note: You must be logged in to rate this media blog. » Login Average rating »  41 % - 7 User(s)
excited Superheroes help Raven hits jackpot, Review of Marvel: Ultimate Alliance (5 comments )
by: Wisd85 (15) | Posted in cluster FiringSquad Editors Challenge Round 1 Prelim 2
Posted 18 months ago ( edited 18 months ago ) in category DEFAULT

Overall Score8/10

Raven Ultimate alliance
In the past few years, Raven Software had been collaborating with some big name companies, most noticeably Id Software and Marvel. The outcome was fantastic as they earned big bucks from games like Quake 4, X-men Legends and X-men Legends 2: Rise of the Apocalypse. Now Raven Software is aiming for a bigger paycheck by releasing Marvel: Ultimate alliance, an action RPG that promises lots of button mashing. With more than 100 Marvel characters and 12 totally different locations to explore, it is clearly the biggest Marvel related game to date.

Once upon a time there was Doom
The game starts off by Dr. Doom assaulting the SHIELD Helicarrier and in such desperate times, SHIELD director Nick Fury press the panic button to seek superheroes aid. As the story progresses, the superheroes found out that Dr. Doom had assembled a gigantic number of supervillains under the name “Masters of Evil”. Swiftly Nick Fury reacts to the danger and gathers all the available superheroes to battle this fearsome treat.

Along the game, players will encounter high profile villains like Mephisto, Loki, Galactor and Dr. Doom himself. The game also has space for less popular villains like Arcade, Winter Soldier and a lot more. As you meet these characters, you will realize that each of this character had their own personality and the game captures it very well. For example, the game shows how cunning Loki is by tricking the heroes not once but a few times and is definitely fit to be called the god of mischief. Other characters like NightClawer will show his compassion and willingness of self sacrifice for a friend.

The game has more than 20 playable characters to choose from and each character has its own unique power. Thor will have most of his ability in lightning form while Wolverine has many ways to use his trusting claws to fill his opponents with holes. As you progress in the game, your character will grow stronger by leveling up and you can unlock or improve certain skills for your character. Raven Software also did a good job by adding an auto point distributor function. When your character level up, it will automatically add skills points to your often used ability or unlock ability that you haven't have yet. It is a very useful tool for players that are new to the game or just lazy to customize their character, especially for people like me ;).

While there are so many characters to choose from, most of them offer the same gameplay. Controlling Iron Man will give you the same feeling as controlling Thor. Players will do the same punching, kicking and the only difference is the ability each character has. Still that is not enough to give player a variety of gameplay. Unlike Diablo, each character plays differently and players have to change their strategy depending on their character and the skills they choose. Hopefully Raven Software can improve upon this in their future games.

It’s a team effort
As this game is called Ultimate Alliance, player can form his by team choosing up to 4 superheroes to join in and substitute them anything they like. The player can also give the team a name and symbol to represent it. Team management is kind of easy as player just needs to keep completing quests to earn reputation points and when enough points are earn, player can spend it on adding team benefit ability like earning 5% more experience for everyone that is in the team. Beware though, squad rotation is not advisable as changing each member in your team will reduce your team's reputation points.

For the gameplay, anyone that played X-Men Legends or its sequels before will know will feel at home the moment they play Marvel: Ultimate Alliance. The gameplay is simple, you will be asked to do a specific task like disarming a bomb and there will be countless enemies that will try to stop you from completing your task. So player just need display their superpowers to beat up all this bad guys and continue on until you reach your goal. It is fun at first, but after some time it gets repetitive and boring. For the boss fight, things get a little bit different. Most of the bigger bosses in the game cannot be harmed by normal attacks and player must find a way to actived the mini game to defeat it. When activated, a series of buttons will appear on the screen and player must press the correct button to match it. If done it successfully, player is rewarded with a damaging strike on the boss.

The objectives in the game are mostly about collecting item, destroy machine, rescuing a captured hero and killing bosses. In case player got lost and has no idea where to go, the game provides a super GPS system that will mark a big red X on the map to show you where the objective is. Sadly the objectives share the same fate as the repetitive gameplay. Once player completes the first few objectives early on in the game, player has basically witnessed most of the objectives that the game had to offer. Thankfully the storyline saves it from mediocrity as the player will just keep playing just to know what happens to the story next.

The enemies AI in the game is very aggressive as they won’t hesitate to gun you the moment they see you. They are even smart enough fall back when you power up your attack. Though it is frustrating but it deserved praise for their intelligence. As for your team members AI, they are just plain lazy. At time they will just walk around and watch you attack your foe. Maybe SHIELD didn’t pay them enough money to do the job. Moreover, you can’t leave your teammates for the AI to control for too long as they have a habit of commiting suicide, probably to attract your attention.

Let there be sound and shinning ness
Each level has its own art to make it unique. Manderin palace does look like an ancient Chinese palace with modern technology equiped on it and Mephisto's realm has a hellish environment with a touch of fear in it. The texture use in the game is top quality with a touch of HDR to make everything look shining and beautiful. For those that fear HDR effect will turn your monitor into a sun, be ease. The game did a fine job for tuning it to the right proportion and save you from wearing sunglasses. The CG is also remarkably gorgeous and entertaining to watch. It never gets old even after watching it a dozen times.

The sound effects are well done as you can hear the clear sound of Wolverine's claws slashing through his opponent. Soundtrack is another area is done perfectly. It seems each level has its own soundtrack and it truly creates a great atmosphere that suits the level. The voice acting on the other is less than glories. Each character has a few one-liner dialogs and it does not sound heroic at all.

Final statement
Marvel: Ultimate Alliance is a ‘must buy’ game for those who love Marvel character dearly. It portrays the Marvel universe brilliantly with a great story that involves so many characters in it. The gameplay promises great fun and shall satisfy gamers that seek for pure action. If there is a way to fix the repetitive gameplay, this game will surely be a classic.

Gameplay8/10
Graphics9/10
Sound8 /10
Replay Value6/10

Overall score8/10

(« prev) 5 of 39 (next ») In cluster: FiringSquad Editors Challenge Round 1 Prelim 2 » Flag this
Note: You must be logged in to rate this media blog. » Login Average rating »  41 % - 7 User(s)


5 User Comment(s) • 2 root comment(s)
Click to view kevinSpiess's User Page kevinSpiess (156)  Click to view kevinSpiess's User Profile Talk to kevinSpiess in the Shout! Box Mar 01, 2007 - 12:56 pm | Edited on Mar 01, 2007 - 12:56 pm
But if you already have your game engine coded and your game-design formula well formulated, a year is a long enough time for a bunch of programmer-dudes to add something new to the mix.

» Login to reply to this


Click to view kevinSpiess's User Page kevinSpiess (156)  Click to view kevinSpiess's User Profile Talk to kevinSpiess in the Shout! Box Feb 28, 2007 - 08:13 pm
Looks like we agreed on many things about Marvel: Ultimate Alliance. The tedious nature of the game really, ultimately, kills it. If the game was designed with a branching story line (like you could choose either to attack dude X or dude Y instead of following a linear progression through the game), or if the game had some sort of strategic elements to it, it could have gone from being merely a pretty good game to a classic game.

» Login to reply to this
Click to view Wisd85's User Page Wisd85 (15)  Talk to Wisd85 in the Shout! Box Mar 01, 2007 - 05:22 am
Yea, but can’t really blame Raven though, they only have about a year time to develop the game, unless they already start developing before they release X-men Legends 2. Still producing such a great game in such a short time deserves a standing ovation.

If they continue to improve from their previous sequels, they will definitely produce a game worth dying for, literally speaking ;)

» Login to reply to this
Click to view chentsen's User Page chentsen (41)  Talk to chentsen in the Shout! Box Mar 02, 2007 - 01:37 am
orly?

» Login to reply to this
Click to view OldFriend's User PageI am an AMD Agent OldFriend (177)  Click to view OldFriend's User Profile Talk to OldFriend in the Shout! Box I am an AMD Agent Mar 02, 2007 - 06:26 pm
yarly!

» Login to reply to this






POST A COMMENT

» Note: You need to be logged in to write a comment!

Login here, or if you don't have an account with FiringSquad, register here, it's FREE!


My Media-Blog categories No categories created yet.

» Return to Wisd85's Matrix Page