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| News Link » /news/newsarticle.asp?searchid=20617 | MooseMuffin (116) Jun 28, 2008 - 09:03 pm » Edited on Jun 28, 2008 - 09:11 pm
| First off, since when has any Blizzard game impressed graphically? They've always avoided cutting edge graphics. WoW is their most graphically advanced game and that'll run on pretty much any machine you can find. My roommate actually played it for a year on the integrated graphics of his nforce1 mobo. The strategy has seemed to have worked out for them so far.
Anyway, it looks like diablo, much in the same way starcraft 2 looks like starcraft. I have no complaints. Remember that out of the box, Diablo 2 was a 2d game at 640x480 resolution. It took the expansion's arrival to bring us 800x600, and that's as good as it ever got.
People forget that the game's graphics were poor even for the time, because the game was just so much damn fun. I imagine it will be somewhat similar this time around (though not nearly as ugly) when Blizzard eventually releases this game in 2014. Flag this | Edit this post |






| News Link » /news/newsarticle.asp?searchid=20477 | MooseMuffin (116) May 22, 2008 - 06:51 am
| This is the second firingsquad GTA article where I've agreed entirely with the argument, and disagreed entirely with the conclusion. The realism and brutality of Niko are the reason I'm playing this game. I feel like I have to know how things turn out for him, and if there's any redemption for him.
The silliness and much lighter feel around Vice City are why I ultimately never finished it. Flag this | Edit this post |








| News Link » /news/newsarticle.asp?searchid=20343 | MooseMuffin (116) Apr 08, 2008 - 02:26 pm
| It won't happen, and if it does it will bomb. Even if they do a great job, when parents are looking to buy a console they're going to go with the cheaper console with the recognizable mascots. The wii has this audience locked down.
The only people I can see this being good for are those with young kids who want wii-style stuff and older kids who want xbox-y stuff. I don't know how many people are in that situation, but probably not enough for this to be worth their while. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=20229 | MooseMuffin (116) Mar 31, 2008 - 02:31 pm
| I don't think the issue was ever that Creative's driver team couldn't do it, or they were too lazy to do it. I just think management intentionally decided not to do it to encourage people to buy new cards. It's analogous to Microsoft not making a directx 10 for windows XP. They probably could if they wanted, but they'd much rather you spend the cash for Vista instead.
If someone released a homemade dx10 for windows XP, you can be sure there would be no praise-filled job offers coming from MS. Just cease-and-desist letters for crapping on their business model. Flag this | Edit this post |




| News Link » /news/newsarticle.asp?searchid=19914 | MooseMuffin (116) Mar 10, 2008 - 12:17 pm
| Heh, not really. As much as I want starcraft 2, I was surprised that Blizzard is willing to go back to making a game they can only sell you once. They'll sell a ton of copies of SC2, but I bet it won't even come close to matching the amount of cash they pull in from a year of WoW subscription fees.
My feelings are that they're only doing SC2 in order to renew interest for the franchise. Then world of starcraft will come and pick up the slack once WoW starts to decline. Flag this | Edit this post |




| News Link » /news/newsarticle.asp?searchid=19811 | MooseMuffin (116) Mar 03, 2008 - 03:18 pm
| I'd argue there was quite a bit of risk chrispyski. They no longer had the guitar hero brand name to go on, and in fact they were competing against the strength of the brand they built. Here's this near-$200 new franchise rock band sitting on the shelf next to the significantly cheaper, established brand of guitar hero. How many people were going to plop down $180? GH3 was released first to massive sales. How many people were going to buy both games? How many people even want a room full of plastic instruments?
Rock band was a pretty significant risk in my eyes, but the profit potential with downloadable songs is massive, and its clearly working out for them. Flag this | Edit this post |








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