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| News Link » /news/newsarticle.asp?searchid=23241 | ChaosPrototype (205) Jan 24, 2011 - 10:00 pm
| | Haha, this made me laugh. And I totally agree with it. The same goes for Heroes of Newerth where rage quiters either leave the game and ruin it for their team or just give up and resort to feeding. Btw, I totally agree that kids today are way too coddled. Flag this | Edit this post |



| Siteseeing Link » /news/siteseeingarticle.asp?searchid=4555 | ChaosPrototype (205) Mar 23, 2010 - 11:12 am
| | Completely agree. Our system has its flaws. But its been working. What has kept the US at the forefront of medical technology has been due to privatization of the industry. With no incentive to continually improve technologies, our rate of development will decrease drastically. Flag this | Edit this post |






















| News Link » /news/newsarticle.asp?searchid=20977 | ChaosPrototype (205) Nov 01, 2008 - 01:08 pm » Edited on Nov 01, 2008 - 01:08 pm
| This phenomenon is called "disruptive innovation" or "disruptive technology". Disruptive Innovations are typically cheaper, simpler to use versions of existing products that target low-end or entirely customers. When these products emerge, established companies are paralyzed (unless they get into the market as well. Which is what HP, Dell, ASUS, etc has done). This is in contrast to revolutionary innovations which is innovation that most often replaces incumbent technology (automobiles replaced horse drawn vehicles). Or evolutionary innovation i.e. more megapixels, more storage, faster processors).
Disruptive products lack many of the features found on established goods and caters specifically to the “good enough” market. These products cater to customers who do not demand much out of their product. Another example of this would be TATA motor’s new car for $2000. Flag this | Edit this post |




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