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| News Link » /news/newsarticle.asp?searchid=21835 | imfagentsamfisher (315) Jul 03, 2009 - 03:33 pm
| | I take it you mean the sequel? Because you're not paying for the actual expansion-esque stuff in the DLC...then again, it's quite unusual to call something an expansion when it's significantly bigger than the original game, so I'm not sure what you're referring to. But that's just me. Flag this | Edit this post |


| News Link » /news/newsarticle.asp?searchid=21731 | imfagentsamfisher (315) Jun 06, 2009 - 09:53 am
| | If anything he's the troll, I've seen him on every single article on PSP Go. It's their business, and people are willing to pay for it/put up with it. It's like complaining about Microsoft charging a lot of money for their accessories, people are willing to pay for it and put up with it, and that's clearly not you. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=21731 | imfagentsamfisher (315) Jun 05, 2009 - 10:01 am
| Attention: Genius
You don't have to buy the damn system. If it's really such a big fucking deal, stick with the regular PSP. No one is holding a gun to your head and forcing you to get the new PSP.
Those of us who are actually INTERESTED in getting the new one will be more than happy to put up with this if it means not having to buy our games over again.
But, since you obviously aren't interested, please feel free to stop shooting off snipe shots anytime now. Flag this | Edit this post |


| News Link » /news/newsarticle.asp?searchid=21439 | imfagentsamfisher (315) Mar 24, 2009 - 06:33 pm
| Check the link provided with the article, it answers most of your questions.
To be nice and answer them here, it comes with a little mini-console (final price to be somewhere between $50 to $100) that has the internet connection that presumably plugs into your TV via component (in all likelihood) and has its own proprietary controller that looks like a cross between the 360 controller and the Dualshock.
It's supposed to work for PC and Mac as well, and while I'm not sure how they handle that in terms of the mini-console thing and connections, for controller input common sense would be they just use mouse/keyboard. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=21404 | imfagentsamfisher (315) Mar 15, 2009 - 01:19 pm » Edited on Mar 15, 2009 - 01:22 pm
| Well to be fair to the exec, the PS3 is actually capable of doing 1080p at 60 FPS (several games towards the beginning of its lifespan did so), it's just that devs long ago realized the slight visual bump wasn't worth the tradeoff in hassle and performance.
And, also, he did take into account ultra high-end PC games when he made his comment, so Brandon's Crysis comment is off as well. Or it misses the point, I think, since the exec was saying that overall even if there's still some room we're approaching the graphics ceiling fast.
And no, I don't think 3D is going to be the answer, what nVidia's been showing off is going to do nothing more for the technology than make it a cool, viable add-on versus the irritating experience it has traditionally been. It's going to be nothing but a fad, like the Wiimote if Nintendo didn't do such a damn good job of marketing it. (Even then I guess it's still been a fad...just an extremely successful one.)
Plus, considering that nVidia's tech relies on the monitors (or televisions in the case of consoles) and not any of the hardware in the gaming machine, it's not like this is going to be easy to make mainstream or universal. Just face it, 3D in games isn't going to catch on for a good while, so the exec is safe in saying for now there's not much left to do. Flag this | Edit this post |


| News Link » /news/newsarticle.asp?searchid=20995 | imfagentsamfisher (315) Nov 13, 2008 - 10:25 am
| | I guess as a more direct answer to your question, there's four campaigns with five levels each. In the demo there's just the one campaign, No Mercy, with just the opening two levels. So, figure at least ten times as long as it took you to get through the demo at least, probably a little longer to account for the greater difficulties in the later levels. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=20995 | imfagentsamfisher (315) Nov 13, 2008 - 10:16 am » Edited on Nov 13, 2008 - 10:17 am
| One playthough alone will only get you about 5-6 hours probably, but the game is designed to be as replayable as possible. After playing the demo myself, it's hard to see how you wouldn't be missing the whole experience of the game if you didn't try to go back through it.
As for the price tag/"just a mod" stuff, it's already been said but I'll say it again, the production values and the sophistication of the AI director more than justify it as more than "just a mod", and when you include the replayability factor the game certainly seems to have $50 legs, in my opinion. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=20971 | imfagentsamfisher (315) Nov 08, 2008 - 05:41 pm
| "Lack of any compelling games" is pushing it, what with the Resistance games, Ratchet & Clank Future, Uncharted, LittleBigPlanet, and Metal Gear Solid, though the point's still a valid one since those are almost all first-party games. The difference is that the 360 has a lot more third-party support b/c of the easier coding, and while a lot of that comes with crap, at the same time it leads to more third-party gems than PS3.
Overall I agree, but I wanted to say something on that. Flag this | Edit this post |




| News Link » /news/newsarticle.asp?searchid=20932 | imfagentsamfisher (315) Oct 23, 2008 - 09:11 pm » Edited on Oct 23, 2008 - 09:13 pm
| It's like saying it's better to be shot than to have an asteroid drop on your house, granted it may be BETTER but either way you still kinda end up dead.
This may be BETTER than some of the shit EA's tried to pull on us, but it doesn't change the fact that it's still a bunch of pointless crap shoved down the consumer's throat to make their experience much worse all in the name of piracy protection for the developer which is mostly non-existent.
Count me out for Far Cry 2, at least on the PC. Not until they take this DRM shit off of it. Best way to speak to these people is with your wallet, and not give them your money when they fuck up. Flag this | Edit this post |

| News Link » /news/newsarticle.asp?searchid=20932 | imfagentsamfisher (315) Oct 23, 2008 - 09:05 pm
| | And the thing is, the only people who will even be aware of it are the people like us who browse sites like this and can read the press releases...we're far in the minority. Most people will have no idea SecureROM will even be on there let alone an inkling of what it is. Flag this | Edit this post |



| News Link » /news/newsarticle.asp?searchid=20886 | imfagentsamfisher (315) Sep 29, 2008 - 03:38 pm
| Like Knuckles I'm definitely not biased towards Gears, but I do have to agree that Gears of War does look quite a bit better than this. However, this definitely looks like UE3 tech, pretty much every game based on the engine outside of Epic's own (with the sole exception BioShock) has looked about this quality, maybe slightly better. Though, granted, most of these games are at least a year old now, but still, while this isn't Gears of War, it certainly isn't 2003/2004. There's too much detail (especially the second screen) to be otherwise, IMO.
Either way, as long as the game's good and doesn't look like complete shit visually (it doesn't so far), and as long it's finally out, I don't frankly give a shit about whether the graphics look that competitive. Flag this | Edit this post |



| News Link » /news/newsarticle.asp?searchid=20107 | imfagentsamfisher (315) Mar 21, 2008 - 02:19 pm
| | This sure reeks of corporate politics. Why now? Why only Guitar Hero and Rock Band and not other music games? Because Activision is apparently getting unsteady in their support for Gibson and now they recognize Rock Band is also a nice, juicy target to go after. I'm generally conservative, but this is the kind of corporate BS that makes me want to picket big businesses with all the liberals. Flag this | Edit this post |




| News Link » /news/newsarticle.asp?searchid=20087 | imfagentsamfisher (315) Mar 20, 2008 - 12:57 pm
| How the hell do you do a Clancy MMO? That's probably the most dumbass idea I've ever heard. Hey, everyone, let's do an MMO Splinter Cell. Or an MMO Rainbow Six or Ghost Recon. All of which are based around small teams working together (in Splinter Cell's case *only one person*), all of which are pretty much the only team of their kind. (Only one Rainbow, only one Ghost Recon force last time I checked, and only a handful of Splinter Cells.)
I suppose you can do an EndWar MMO and get away with it, but the only reason anyone's paying attention to that title is the voice-control command (which admittedly very cool), so there's no real setting or reason to stick players there.
The only reasonable way for them to pull this off is to do a generic war game, like that WWII MMO done a while back, and it should be just as exciting. (Not.) Flag this | Edit this post |


| News Link » /news/newsarticle.asp?searchid=19690 | imfagentsamfisher (315) Feb 22, 2008 - 05:55 am » Edited on Feb 22, 2008 - 05:55 am
| I agree with you, though in response to your question of why they named it Far Cry 2 I have two reasons:
1) The game arguably keeps the same open-ended gameplay that made Far Cry work so well, though with a new twist. (How well that will play out we'll have to wait and see.)
2) This is probably the main reason: Which do you think people will pay more attention to when they walk into the store: Far Cry 2, or some new, unheard-of name? Flag this | Edit this post |


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