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| | (Post a comment) » 3D Performance with Oblivion: High-end CardsWhen it comes to outdoor visuals, there aren't many games out there today that can match up to Oblivion. But with all that eye candy comes a huge hit on frame rate, and thus, many of you are in the market looking to upgrade. In this article we've rounded up 9 of the latest high-end cards, including the GeForce 6800 GT, to see who comes out on top in performance. We've also got SLI vs CrossFire performance compared as well. You may be surprised by what we found! | Previous news article | Back to main news | Next news article  |

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#112
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Anonymous at 11:56pm 06/3/2006
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Hello. Nice review and all... However I got 7600GT and its very
playable! Like said, nice review, but lets not forget everyone can
not afford 500$ cards and SLI setups.
Tnx
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#111
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Author:
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Anonymous at 03:01pm 04/14/2006
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Response to #110:
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All I can say is it is no wonder Obvilion has already fallen from
No.1 to No.7 (probably PC sales that are dropping quickly as only
the few people with good enough video cards/cpu's have rushed out to
get the game. Others are going to wait until they need a new PC
upgrade. That small number of gamers that can run the game have
already bought it and there is nobody left to buy it on PC.
Also, it will drive some people to buy a XBox 360 (if they can) as
it's cheaper to get the console and the game to play it with all
those great graphics on than to play it looking like Morrowind on
your current PC or spending more than a 360 would cost to get a PC
that will run the game with the same graphic detail as the 360.
Another one of the 1,000 cuts of death that is killing PC gaming.
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#110
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Anonymous at 02:19am 04/9/2006
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Haven't read all comments, and I don't know if my post will be
noticed in this discussion, but I'd really really REALLY like to see
Oblivion benchmarked with different cpu's, and see how big
performance gain one would get with dual-core cpus...
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#108
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Anonymous at 10:17am 04/7/2006
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Response to #95:
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Yes, because the 7900 GT has 50% more pipelines.
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#107
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Anonymous at 04:17am 04/7/2006
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Would a 256MB X1800XT be getting the same kind of results as the
512MB in the test?
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#106
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Author:
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Anonymous at 08:04pm 04/6/2006
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Response to #104:
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Ya, Why dose x1800 get smacked indoors
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#105
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GX-Brandon at 04:33pm 04/6/2006
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#98: Sounds like you're running into a different problem. My
textures are only flashing when running in CrossFire mode.
#101: Cat 6.3 has the dual-core enhancements built-in. Cat has had
dual-core enhancements for a few releases now.
#102: Well, the performance is there, but they still have some
issues to resolve with CrossFire mode in Oblivion imo. As you may
have seen in the "chuck" news posts, they're are still a
few too many known issues that need to be resolved.
#104: Actually I've got a REALLY sweet series of articles in my head
that will require some help from Bethesda. I've already sent over
the emails, I'm crossing my fingers that they'll help as I can't do
it all w/o them. The town walkthrough is an interesting one but it
may be hurt by the randomness of the game. As far as AF, yes, AF
does bring a slight performance hit right now with the current
drivers. It's not too significant though, something like 2% tops
IIRC.
You're not going to want to play the game with AF off though in my
own personal subjective opinion. :D There are tons of tweaks out
there that you can do that won't affect IQ all that much; I'd do one
of those before turning off AF. Those are the kinds of things that
would be best left to a tweak guide, although I don't know if we're
going to have time to do one.
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#104
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Author:
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Anonymous at 03:57pm 04/6/2006
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Oh, and Brandon, thanks for the #s. Nice range of testing. I have
two requests that I think would be very helpful and two that're
probably not:
1) A pic or three to get an idea of what exactly you're benching. I
have a pretty good idea judging from the pics on Oblivion's site,
but it wouldn't hurt for you to inline one for each area.
2) An explanation of what's putting the hurt on the GPUs in the
various tests, if you're willing to get that technical. You could
probably solicit educated guesses from ATI or NV or simply facts
from Bethesda, or just guess yourself. For instance, why does X1800
hang with X1900 and 7900 in Mountain and Foliage (bandwidth- or
ROP-bound?)? Why is it embarassed by X1900 and 7900 Indoors
(shader- or stencil-bound?)?
3) Would adding a Town walkthrough offer an insights, or have you
tried it and seen really similar results as Mountain? I'm just
wondering if a town would load the card differently, specifically
WRT geometry.
4) Does disabling AF affect scores much? Specifically, do they hurt
one architecture than the other (X1800 vs. X1900 vs. 7900 all have
different tex and math ALU configs and ratios)?
Thanks again for getting this many benchmark #s out so quickly. Now
scrounge up a 9800 and make me wince. ;)
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#103
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Author:
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Anonymous at 03:47pm 04/6/2006
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Response to #97:
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wazooda,
XFire defaults to tiling. Tiling appears to be the most compatible,
but not necessarily the most performant mode. Until ATI updates its
drivers to recognize Oblivion.exe and set it to AFR mode, the simple
way around it is to rename Oblivion.exe to an executable that ATI's
drivers recognize and set to AFR mode. FEAR.exe is one example, and
I guess AFR-FriendlyD3D.exe is a name ATI's driver writers included
to simplify testing.
Of course, they could always do what NV does and let you specify
XFire mode via CCC. But that would be too obvious. ;) Or it might
create more service and support costs for them, which I guess is a
reasonable, um, reason to exclude it.
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#102
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Author:
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deimos47 at 01:48pm 04/6/2006
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Wow, that is a huge change in the crossfire results. Although in
almost all the results, the 7900GTX has very similar results, in the
foliage, which is most demanding, the X1900XT crossfire low of 48 is
higher than the avg of 7900GTX avg of 47. WOW.
CF-X1900 / SLI-79000GTX - 1600x1200
mountain -
77.4 70.1
76.9 70.4
foliage
44.6 38.7
52.4 40.3 +30%!! advantage for ATI CF!
indoor - doesnt really matter.. even 6600GT is fine.
146.5 150.0
157.5 156.9
Crossfire has come a long way in a short time. I didn't expect it
would be putting up better avg, and even better lows, especially in
the most intensive foliage test
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